Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
Win or fight
Author Matt W (Soviet Union)
Method Face to Face
Victor Draw
Participants Hugmenot (AAR)
Play Date 2012-08-18
Language English
Scenario PaGr043

This is a pretty straight forward armor battle. The Germans have some infantry which will matter if the Soviets let it. The Soviets have the advantage of limiting terrain (a town and a hill) and can hit the German tanks before they can see the Soviets. In doing so, the Soviets, of course become seen and the whole thing has to start all over again.

The Germans were ultimately able to kill off enough Soviet tanks to compensate for the tank losses they experienced early in the game, primarily because the Soviets chose to fight rather than run (a dumb idea in retrospect).

This is a massively replayable scenario with lots of possibilities to both sides for tactical nuances. It is also a tremendous way to learn about playing with armor. I give it a "3" and not higher only because fo the limited force mix.

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