|Panzer Grenadier Battles on August 27th:|
|Fronte Russo #46 - The Defense of Bolshoy||Kokoda Trail #6 - Milne Bay — Second Night|
|Guadalcanal #9 - Kokumbona II||Kokoda Trail #8 - Isurava, Day One|
|Kokoda Campaign #6 - Isurava and the Trail South Scenario 1: Isurava, Day One||Patton's Nightmare #4 - Crunch|
|Kokoda Campaign #26 - Milne Bay Scenario 2: Milne Bay - Second Night||Patton's Nightmare #5 - Midnight Cowboy|
|Kokoda Campaign #27 - Milne Bay Scenario 3: Milne Bay - The Breakout|
If you build it, they will come... to talk about it!
Every month From time to time PG-HQ brings you
articles exploring the Panzer Grenadier universe. Meditations on strategy,
previews of upcoming titles, interviews with major names in PG - here you'll find them all and more...
Have an idea for a future PG-HQ article? - please let me know!
Year 6 has drawn to a close. That means it's once again time to recognize the best among us!
Year 5 has drawn to a close. That means it's once again time to recognize the best among us!
Year 4 has drawn to a close. That means it's once again time to recognize the best among us!
Year 3 has drawn to a close. That means it's once again time to recognize the best among us!
Year 2 has drawn to a close. That means it's once again time to recognize the best among us!
Shad introduces the new PG-HQ forum and makes his case for why you should drop in there to discuss PG rather than CSW, BGG, or Yahoo.
PG-HQ's Site Admin breaks down the long list of recent improvements to the site and makes his case for your ever-increasing support!
At first dismissive, Matt finds an unexpected bit of comfort in PG-HQ's new Tour of Duty Medals...
It's time to celebrate!
A meditation on rules, passion, strangulation, and whether or not rank affects how often one changes his underwear.
What's this new Bounty system all about? Why should you care? It's all explained inside...
If there has been one overwhelming criticism of PG in blogs and reviews it has been that the situations depicted are often underdeveloped because the play is unbalanced and winners and losers can be determined from a brief review of the scenario's forces and victory conditions.
Those of us who read AP's Daily Content realize that there has been considerable effort put forward to develop the scenarios and that the actual action often drives the design and construction of the scenario, the forces involved and the victory conditions.
Today, one of our frequent contributors, Matt W takes exception with those who believe that balance is an overriding concern.
The man himself joins PG-HQ's founder for some Panzer Grenadier soul-searching.
PG-HQ's founder lays out his vision for the next half year's site development. What will be upgraded? What will be introduced? Read on...
With 1,000 plays in the books, it's time for some hardcore data mining! Which nation plays the best? Which map size is the most popular? Do players think Panzer Grenadier improved over the years or gotten worse? The answers to all those questions and more are waiting inside...
Are your AT guns toothless? Do your cavalry charges surprise no one? Hate the boring pace of night battles? Does your opponent always seem to know everything you're going to do before you do it? Then it's time to upgrade your PG experience! A gameplay revolution awaits...
Panzer Grenadier Headquarters interrogates the series' preeminent scenario designer - Pepsi and elephants, anyone?
For our inaugural article, PG-HQ sits down with Dave Murray, the genius behind PG's reigning supergame - Cassino '44!
Introducing a new era...