Panzer Grenadier Battles on May 8th:
Sinister Forces #40 - Menacing Dokshitz
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Soviet Union Army (RKKA) T-34c

Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) T-34c for Panzer Grenadier game series
Unit Counter Data
Historical Name
Movement Class Mechanized
Movement Points 8
AFV Type Closed-top AFV - Tank
Armor Rating 5
Anti-tank Fire 5-6 5-6
Direct Fire 8-4 4-4
Overall Rating, 460 votes
5
4
3
2
1
3.87
Unit Rank: 218 of 1599

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (147)

Game Scenario Plays AARs Rating
Arctic Front Deluxe 28. The Horse Lords 0 0 ---
Arctic Front Deluxe 32. Brothers in Arms 0 0 ---
Army Group South Ukraine 2. False Hope 3 2 3.7
Army Group South Ukraine 9. Panzer Lion II: Targu Frumos 3 3 4
Army Group South Ukraine 10. Panzer Lion III: A Promising Start 3 2 4.7
Broken Axis 2. Approaching Storm Scenario 2: Observation Post Chiperceni 3 1 4
Broken Axis 4. Târgu Frumos: The First Battle Scenario 2: Red Steamroller 2 0 4
Broken Axis 5. Târgu Frumos: The First Battle Scenario 3: Mobile Defense 5 0 3.8
Broken Axis 9. Târgu Frumos: The First Battle Scenario 7: Into the Hun's Teeth 1 1 4
Broken Axis 10. Târgu Frumos: The First Battle Scenario 8: Fist of Iron 1 0 3
Broken Axis 12. Târgu Frumos: The Second Battle Scenario 1: Preliminaries 3 0 4.3
Broken Axis 18. Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos 0 0 ---
Broken Axis 19. Târgu Frumos: The Second Battle Scenario 8: Combined Arms 0 0 ---
Broken Axis 22. Târgu Frumos: The Second Battle Scenario 11: Valley of Fire 3 1 4
Broken Axis 23. Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights 0 0 ---
Broken Axis 26. Târgu Frumos: The Second Battle Scenario 15: Redemption 0 0 ---
Broken Axis 29. Tashlyk Bridgehead Scenario 3: Easing the Pressure 3 2 4
Broken Axis 35. Operation Katja Scenario 3: Commence Operation Katja 1 1 4
Broken Axis 38. Operation Katja Scenario 6: South of Iepureni 1 1 5
Broken Axis 40. Operation Katja Scenario 8: Zahorna 1 1 4
Broken Axis 48. Romania Mare Scenario 8: Traian Line 1 0 4
Broken Axis 49. Romania Mare Scenario 9: Midnight Special 2 1 3.5
Broken Axis 50. Romania Mare Scenario 10: Sabaoani Crossroads 2 1 4
C&CV1: War in the East 20. Prussian Towns Must Hold! 3 2 4
C&CV1: War in the East 23. The Oder 1 0 4
Divisione Corazzata 10. Road to Rome 2 1 3.5
Edelweiss IV 40. Sacred Mountains 0 0 ---
Edelweiss: Expanded 32. Sacred Mountains 1 1 5
First Axis 15. Crimean Gateway 1 1 2
Grossdeutschland 1944 9. Haunted Forest 0 0 ---
Grossdeutschland 1944 14. Panzer Defense on Căuşeni Hill 0 0 ---
Grossdeutschland 1944 15. Chaha Crossings 0 0 ---
Grossdeutschland 1944 16. Expensive Education 0 0 ---
Grossdeutschland 1944 19. Tank Battle at Ruginoasa 0 0 ---
Grossdeutschland at Kursk 1. Advance at Kalinovka 1 1 4
Grossdeutschland at Kursk 2. Retreat from Berezovka 1 1 5
Grossdeutschland at Kursk 3. Still Dangerous 0 0 ---
Grossdeutschland at Kursk 4. Hill 247 0 0 ---
Grossdeutschland at Kursk 5. Vatutin’s Riposte 0 0 ---
Grossdeutschland at Kursk 6. Tolstoye Woods 1 1 3
Grossdeutschland at Kursk 7. An Immediate, Energetic Attack 0 0 ---
Grossdeutschland at Kursk 8. Repeated Failure 0 0 ---
Grossdeutschland at Kursk 9. Infantry Defends 0 0 ---
Grossdeutschland at Kursk 11. The Deadly Woods 0 0 ---
Grossdeutschland 1946 4. Delay 1 1 5
Variant Panthers 1. Kursk - South Flank Scenario 5: Manhandled 1 1 3
Variant Panthers 3. Kursk - South Flank Scenario 13: Where Have All the Soldiers Gone? 1 1 5
Variant Panthers 7. Kursk - Burning Tigers Scenario 36: Forgotten Success VI: Ferocious Fight 0 0 ---
Variant Panthers 8. Kursk - Burning Tigers Scenario 38: Forgotten Success VIII: Bad Moon on the Rise 0 0 ---
Variant Panthers 9. Kursk - Burning Tigers Scenario 40: Forgotten Success X: The Eve of Destruction 0 0 ---
Hammer & Sickle 20. Last Redoubt 0 0 ---
Red & White 12. Kaliningrad Raid 0 0 ---
Red & White 22. Closing In 0 0 ---
Dogs of War 1. Death's Head at Oleksandrivka 1 1 4
Dogs of War 2. Murafa Bridgehead 1 1 3
Dogs of War 3. The Oleksandrivka Crossing 1 1 4
Dogs of War 4. Kovjagi Station 1 1 3
Burning Tigers 1. Kempf I: Razumnoe Rumble 10 4 3.5
Burning Tigers 2. Kempf II: Breakout 9 5 3.7
Burning Tigers 3. Kempf III: Almost 10 6 3.6
Burning Tigers 4. Kempf IV: A Glimmer of Hope 6 5 4.6
Burning Tigers 5. Kempf V: That Old Strategic Sense 5 3 3.8
Burning Tigers 6. Kempf VI: Like Dominoes They Fell 4 3 4.2
Burning Tigers 7. Storm I: The Storm Division 4 2 4.2
Burning Tigers 8. Storm II: On the Verge 6 4 4.1
Burning Tigers 9. Storm III; Grizzly Bear's Roar 6 5 2.7
Burning Tigers 10. Graveyard of Armor I: Firefight at Butyrki 9 6 4.1
Burning Tigers 12. Graveyard of Armor III: After the Ambush 5 2 4
Burning Tigers 13. Graveyard of Armor IV: The High Ground Beckons 4 1 4.4
Burning Tigers 14. Graveyard of Armor V: Rokossovsky Prevails 3 1 4.5
Burning Tigers 15. Graveyard of Armor VI: Teploe Tango 4 3 4.5
Burning Tigers 16. Graveyard of Armor VII: Proud Grenadiers 4 1 4
Burning Tigers 17. Graveyard of Armor VIII: Giving Their All 3 1 4.3
Burning Tigers 18. Graveyard of Armor IX: Unflappable 3 2 5
Burning Tigers 19. The Graveyard of Armor X: Against Better Advice 2 1 4.5
Burning Tigers 22. Drive on Ponyri III: If at First... 2 1 4
Burning Tigers 23. Drive on Ponyri IV: Standing Their Ground 3 2 5
Burning Tigers 24. Drive on Ponyri V: 18th Panzer Joins the Fray 1 1 4
Burning Tigers 26. Drive on Ponyri VII: At Long Last? 1 1 5
Burning Tigers 27. Drive on Ponyri VIII: The Fight Continues 1 1 5
Burning Tigers 28. Drive on Ponyri IX: Unawares 3 2 4.3
Burning Tigers 29. Drive on Ponyri X: Hill 253.3 3 1 4.3
Burning Tigers 36. Forgotten Success VI: Ferocious Fight 2 1 4.5
Burning Tigers 37. Forgotten Success VII: Struggle for Sirtsev 2 2 5
Burning Tigers 38. Forgotten Success VIII: Bad Moon on the Rise 3 2 4.3
Burning Tigers 40. Forgotten Success X: The Eve of Destruction 1 1 5
Burning Tigers 41. Dimming the Star 1 1 5
South Flank 4. Striking Back 9 4 3.6
South Flank 5. Manhandled 9 5 4.2
South Flank 8. Strongpoint Bol’shoe Maiachki 4 4 3.4
South Flank 9. A Close Call 9 6 3.3
South Flank 12. The Diehards 5 3 4
South Flank 13. Where Have All the Soldiers Gone? 7 5 4.1
South Flank 15. Stopping the Onslaught 11 6 3.2
South Flank 17. Live and Let Die 8 4 3.4
South Flank 19. Misfire 4 2 3.6
South Flank 21. Misfire III: Fortune Favors the Bold (or not) 4 4 4
South Flank 22. Then the Moment’s Gone 4 3 3.7
South Flank 24. Linkup 3 2 3.8
South Flank 25. Lesson Learned 11 7 3.7
South Flank 27. Who’ll Stop the Rain? 3 3 4.6
South Flank 30. The Day the Tigers Died 6 3 4
South Flank 31. They’ll Take Your Life 2 1 4.3
South Flank 32. Purple Haze 4 3 4.5
South Flank 33. Struggle at Storozhevoe 5 4 4.6
South Flank 36. Watching Those Old Raindrops Fall 3 2 4.2
South Flank 37. Tiger Stomp 2 2 3.7
South Flank 39. Daydream Believers 3 1 3.8
South Flank 40. Mikhailovka Town 9 5 3.8
Little Saturn 8. The End of Hope 1 1 4
Patton's Nightmare 4. Crunch 0 0 ---
Patton's Nightmare 5. Midnight Cowboy 0 0 ---
Patton's Nightmare 6. Lucky Charms 2 1 3
Patton's Nightmare 12. Stalking the Night Fantastic 4 3 4.3
Puppet Brigade 8. Crimean Gateway 0 0 ---
Panzer Lion 1. Those Brave Boys 2 1 4.5
Panzer Lion 3. Facuti Town 1 1 4
Panzer Lion 4. Polieni Town 1 1 3
Panzer Lion 5. Clearing the Valley 1 1 4
Panzer Lion 7. Back to Kalmu 1 1 4
Panzer Lion 10. Hill 192 2 2 4
Romanian Soil 2. Steamrolled at Coarnele-Capru 4 3 4
Romanian Soil 3. Slowing the Juggernaut 5 3 4.3
Romanian Soil 8. Forward Again 2 1 4.5
Romanian Soil 9. And Again 2 1 4.5
Road to Berlin 2. Heading Downstream 8 3 3.1
Road to Berlin 3. Viking Attack 9 2 3.6
Road to Berlin 5. Tank Battle at Bajna 11 6 4.2
Road to Berlin 10. Panzer Feint 4 2 3.2
Road to Berlin 12. Tigers at Zamoly 2 1 3.5
Road to Berlin 17. Evil Magyars 1 1 5
Road to Berlin 26. Ad Hoc 13 6 3.2
Road to Berlin 27. Oder Flood 5 1 2.8
Road to Berlin 41. Spring Awakened 3 3 3
Road to Berlin 45. Courland Pocket 1 1 3
Road to Berlin 48. Kustrin Corridor 2 1 4.5
Road to Berlin 60. The Ego Unleashed 3 3 3.7
Road to Berlin 63. Seelow: The Heights Again 2 1 3.5
Road to Berlin 65. Ambush 2 1 3
Road to Berlin 74. Czech Mate 3 1 3.7
Secret Weapons 5. Air Assault 1 0 4
Slovakia’s War 9. Crimean Gateway 0 0 ---
Storm Division 1. Deadly Toys 1 1 3
Storm Division 3. Defending Protasova 1 1 4
Storm Division 4. Drive on Lunika 1 1 4
Storm Division 5. Pre-Emptive Attack 1 1 3
Storm Division 8. Afternoon in Hell 0 0 ---

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