Panzer Grenadier Battles on May 7th:
Broken Axis #23 - Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights Panzer Lion #8 - A Profitable Diversion
Broken Axis #24 - Târgu Frumos: The Second Battle Scenario 13: A Fire-Spewing Fortress Panzer Lion #9 - Reclaiming the Perimeter
Broken Axis #25 - Târgu Frumos: The Second Battle Scenario 14: Lines Restored Panzer Lion #10 - Hill 192
Broken Axis #26 - Târgu Frumos: The Second Battle Scenario 15: Redemption Road to Berlin #75 - Final Panzer Battle
Panzer Lion #7 - Back to Kalmu
Errors? Omissions? Report them!

Germany Heer StuG IIIB

Panzer Grenadier Headquarters Library Unit: Germany Heer StuG IIIB for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer StuG IIIB for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer StuG IIIB for Panzer Grenadier game series
Unit Counter Data
Historical Name Sturmgeschütz III Ausf. B
Movement Class Mechanized
Movement Points 7
AFV Type Closed-top AFV - Assault Gun
Armor Rating 4
Anti-tank Fire 4-4 4-4
Direct Fire 10-5 5-5
Overall Rating, 364 votes
5
4
3
2
1
3.21
Unit Rank: 1343 of 1599
Additional Notes

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable

Display Scenario List (94)

Game Scenario Plays AARs Rating
Bron Pancerna 02. Counter Attack 1 1 3
49th Mountain Corps 03. Oleszyce Castle 2 1 3
49th Mountain Corps 05. Red Collapse 1 0 4
49th Mountain Corps 06. Yazuv Stary 1 0 3
Black Sea Marines 07. Breakthrough at Ishun 0 0 ---
Blue Division 18. No Somos Italianos! 8 3 3.6
C&CV1: War in the East 09. Here We Stand! 5 2 3.4
C&CV1: War in the East 10. Take the Town! 3 1 4
C&CV1: War in the East 14. Breakthrough 2 1 4.5
C&CV1: War in the East 15. Counter-Blow 3 1 4
C&CV1: War in the East 17. Last Stand 2 1 3.5
Eastern Front 09. 28th Tank Attack 15 6 3.1
Eastern Front 13. 28th Tank Attack, Part 2 11 3 3.4
Eastern Front 16. Heavy Tank Attack 14 5 2.4
Eastern Front 20. Gorodischtsche 18 9 3.5
Eastern Front 28. Kamienka 10 3 3.9
Eastern Front 35. Bridge Across the Dniepr 7 3 4
Eastern Front 42. Stand at Smolensk 11 4 3.5
Eastern Front 53. Those Who Can... 6 4 2.7
Eastern Front 62. First Guards 8 4 3.1
Eastern Front 63. Moscow Proletarian Advance 3 0 3.7
Eastern Front 65. Assault Division 3 2 3.8
Eastern Front 72. Dog Day Afternoon 4 2 2.5
Eastern Front 85. Siberian Night Attack 4 1 2.8
Eastern Front 89. Podlas Attacks 4 3 4
Eastern Front 95. Vorontsovo II 3 2 3.7
Eastern Front 98. Vorontsovo III 4 2 3.5
Eastern Front 107. Gaytolovo 2 1 2.7
Eastern Front 110. Attack on Stalingrad 3 1 4.3
Fire in the Steppe 12. Seven Seven Seven Seven 2 0 4.5
Fire in the Steppe 13. Tank Battle at Leshniv 4 2 3.8
Fire in the Steppe 15. Heavy Tank Attack 2 0 3
Fire in the Steppe 22. Directive 018 2 1 3.5
Fire in the Steppe 40. Assault Gun Assault 2 3 4.3
Heroes of the Soviet Union 18. Red Parachutes: Bukrin Bridgehead 3 1 3.3
March on Leningrad 07. Mga Station: The Marshal Taketh Away 3 1 3.7
March on Leningrad 08. Bol'shie Skvoritsy 2 0 4
Panzer Grenadier 01. Bogdanovo 11 3 2.6
Panzer Grenadier 08. Stand at Smolensk 6 2 3.1
Panzer Grenadier 10. A Rotten Morning 3 2 2.5
Panzer Grenadier 15. Siberian Night Attack 3 2 3.5
Panzer Grenadier 16. Gorodischtsche 4 3 2.6
Panzer Grenadier 18. Katukov's Brigade 3 2 3
Panzer Grenadier 19. Gaytolovo 3 1 2.8
Panzer Grenadier 23. Teploye 3 1 3.3
Panzer Grenadier 28. Defense of the Motherland 3 1 3
Panzer Grenadier 29. Attack on Stalingrad 2 1 3.3
Panzer Grenadier 31. The Brandenburgers 4 2 3.2
Panzer Grenadier 32. 28th Tank Attack 7 2 2.6
Panzer Grenadier 33. 28th Tank Division Attack 2 2 0 3.5
Panzer Grenadier 34. Bridge Across the Dniepr 2 0 2
Panzer Grenadier 35. A Dangerous Situation 2 1 3.3
Panzer Grenadier 36. Dog Day Afternoon 3 1 2.5
Panzer Grenadier 38. Vorontsovo II 3 1 3.5
Panzer Grenadier 39. Vorontsovo III 2 1 2.7
Panzer Grenadier 44. Excuses, Excuses 3 2 1.5
Panzer Grenadier 45. Senno 2 1 3.3
Panzer Grenadier 48. Border Battle #6 2 1 1.7
Panzer Grenadier 49. Kamienka 4 1 3
Panzer Grenadier 51. The Bridge at Borisov 2 1 3.3
PG Demo Games 01. Bogdanovo 7 2 2.9
Red Warriors 06. To the Highway! 1 0 4
Red Warriors 08. Molodoi Tud River Blues 3 1 4
Red Warriors 09. Luchesa River Valley Blues 1 0 ---
Red Warriors 14. Feldwebel Schaffer 4 2 3.3
Sinister Forces 05. Trouble at Ivanovskloe 7 2 3.3
Sinister Forces 06. Holding the Line 2 3 3
Sinister Forces 26. Fortified Zone 0 0 ---
Siege of Leningrad 01. Uritsk 5 3 4
Siege of Leningrad 02. Black Day of the North 2 1 3.5
Siege of Leningrad 04. North of Kirishi 1 0 4
Siege of Leningrad 07. Voibokalo Station 2 1 4
Siege of Leningrad 08. Shock Group 1 0 4
Siege of Leningrad 09. Winter Wonderland 2 1 4.5
Siege of Leningrad 10. Krasnaia Gorka 1 0 4
Tank Battles 01. Little Saturn #1: Recon in Force 4 2 3.3
Tank Battles 14. Operation MARS #2: Feldwebel Schaffer 1 1 2
Tank Battles 17. Operation MARS #5: Grediakino II 1 1 3
Tank Battles 18. Operation MARS #6: Grediakino III 1 1 3
Tank Battles 19. Operation MARS #7: Grediakino IV: Persistence 2 2 3
Tank Battles 20. Operation MARS #8: To the Highway 2 1 2
Tank Battles 28. Operation MARS #16: Shanaurin's Drive V: Nikitinka Station 2 2 2
Tank Battles 31. Operation MARS #19: Molodoi Tud River Blues II: The Penetration, Try Again (Failure is not an option) 1 1 1
Tank Battles 32. Operation MARS #20: Molodoi Tud River Blues III: Tough Ride 1 1 4
Tank Battles 35. Operation MARS #23: Luchesa River Valley Blues I: Forward 3 2 3
Tank Battles 37. Operation MARS #25: Luchesa River Valley Blues III: The Bloody Nose 1 1 5
Tank Battles 38. Operation MARS #26: Luchesa River Valley Blues IV: Katov Resumes Attack 1 1 4
Tank Battles 39. Operation MARS #27: Luchesa River Valley Blues V: Blood Valley 1 1 3
Tank Battles 41. Operation MARS #29: Luchesa River Valley Blues VII: Katov's Men Surround Kuzovleno 1 1 1
Tank Battles 43. Operation MARS #31: The Horsemen 1 1 2
Tank Battles 45. Operation MARS #33: Still Trying 1 1 2
Workers and Peasants 05. Patriots 2 1 3.5
Workers and Peasants 09. Plotosk Fortified Region 1 1 5
Workers and Peasants 11. A Ray of Hope 1 1 3

Display Games (16)


Display Errata (1)

1 Errata Item

The StuG IIb appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Eastern Front Deluxe (2005), continuing onward through the 3rd and 4th edition games, the anti-tank value has been 4-4.

(plloyd1010 on 2022 Jul 21)
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