Panzer Grenadier Battles on May 8th:
Sinister Forces #40 - Menacing Dokshitz
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Germany Schutzstaffel Panther

Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel Panther for Panzer Grenadier game series
Unit Counter Data
Historical Name Panzerkampfwagen V Panther
Movement Class Mechanized
Movement Points 8
AFV Type Closed-top AFV - Tank
Armor Rating 6
Anti-tank Fire 8-8 8-8
Direct Fire 11-6 6-6
Overall Rating, 337 votes
5
4
3
2
1
3.7
Unit Rank: 436 of 1599
Additional Notes

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (97)

Game Scenario Plays AARs Rating
Army Group South Ukraine 10. Panzer Lion III: A Promising Start 3 2 4.7
Beyond Normandy 14. The Bridgehead I 2 1 3.5
Beyond Normandy 15. Capture of Hill 112 14 5 3.5
Beyond Normandy 16. Mouen 2 0 3.3
Beyond Normandy 17. Grainville 2 1 0 4
Beyond Normandy 18. Counterattack on Hill 112 4 1 3.5
Beyond Normandy 19. 10th HLI at Mouen 2 1 2.5
Beyond Normandy 20. 28 June : Battle For The Corridor 0 0 ---
Beyond Normandy 21. 43rd (Wessex) Division Attacks 4 3 3.2
Beyond Normandy 22. Hohenstaufen Attacks 1 0 1
Beyond Normandy 24. II SS Panzer Corps Attacks 3 2 4.7
Beyond Normandy 27. Night Attack : Hohenstaufen 1 0 3
Beyond Normandy 28. Night Attack : II SS Panzer Corps 1 1 5
Beyond Normandy 29. JUPITER : 130th Brigade 2 0 4
Beyond Normandy 32. Operation JUPITER : AM 1 1 4
Beyond Normandy 34. "...a terrible decision." 1 1 4
Beyond Normandy 35. "...it is the pivot for the whole front." 1 0 5
Beyond Normandy 36. Counterattack at Eterville 3 1 3.7
Beyond Normandy 41. Gavrus and Bougy 0 0 ---
Black SS 03. Another Crack at Them 3 1 4
Black SS 04. Unterscharfurher Ernst Barkmann 6 3 3.8
Black SS 08. The Rest of the Story 1 2 3
Black SS 11. Perrier Ridge 6 6 3.7
Black SS 13. Deadly Duel at Montchamp 4 4 3.5
Black SS 16. Mixed Bag 1 1 5
Black SS 17. St. Barthelemy 3 1 3.3
Black SS 18. Juvigny le Tertre 1 0 3.5
Black SS 22. Caught in the Flank 1 1 5
Black SS 24. Tar Heels 3 0 3
Black SS 26. Ferret Those Panzers Out 1 1 3
Black SS 31. Obsession Junction 2 1 3.5
Black SS 33. Counterattack 1 0 4
Black SS 35. Honor at any Cost 2 1 3.3
C&CV2: The King's Officers 18. War in the Hedgerows: Operation Epsom, 1944 4 2 5
Dishonor Before Death 07. Spearhead Stymied 0 0 ---
Dishonor Before Death 12. Day Two at Sainteny 0 0 ---
Dishonor Before Death 14. Tank Scare 0 0 ---
Dishonor Before Death 15. Veteran Militia 0 0 ---
Dishonor Before Death 17. Late Life Guards 0 0 ---
Dishonor Before Death 22. Pre-Dawn Fog 0 0 ---
Dishonor Before Death 24. Stalemate at Saint Barthelemy 0 0 ---
Dishonor Before Death 28. North of Mortain 0 0 ---
Elsenborn Revised 05. Collision 0 0 ---
Elsenborn Revised 07. Valor and Sacrifice 0 0 ---
Elsenborn Revised 08. Panzer Graveyard 0 0 ---
Elsenborn Revised 09. Militia Fury 0 0 ---
Elsenborn Revised 20. The Last Gasp 0 0 ---
Elsenborn Revised 21. Carolina Fury 0 0 ---
Elsenborn Revised 22. Bastard Tanks 0 0 ---
Elsenborn Revised 25. Spearhead 0 0 ---
Elsenborn Revised 26. Parker's Crossroads 0 0 ---
Elsenborn Revised 27. Christmas Gift 0 0 ---
Elsenborn Revised 28. Boxing Day 0 0 ---
Elsenborn Revised 32. Hell on Wheels 0 0 ---
Elsenborn Ridge 05. Collision 14 4 4.1
Elsenborn Ridge 07. Twin Villages: Valor and Sacrifice 14 4 3.9
Elsenborn Ridge 08. Twin Villages: Panzer Graveyard 8 3 3.5
Elsenborn Ridge 12. Twin Villages: Finale 12 6 4.1
Elsenborn Ridge 14. Roosevelt's SS 11 4 3.9
Elsenborn Ridge 19. Bastard Tanks 15 6 4
Elsenborn Ridge 21. Crossroads: The Last Gasp 10 3 3.8
Elsenborn Ridge 24. Spearhead 6 3 3.2
Elsenborn Ridge 26. Parker's Crossroads 8 3 3.6
Elsenborn Ridge 27. Christmas Gift 6 1 3.8
Elsenborn Ridge 28. Boxing Day 6 2 3.3
Elsenborn Ridge 32. Hell on Wheels 6 1 4.2
Liberation 1944 12. The Green Howards 2 1 3.5
Liberation 1944 19. Operation Goodwood: Reality Bites 6 1 3
Liberation 1944 23. Operation Goodwood: Beyond Fours 2 0 4.5
Liberation 1944 41. Viessoix 2 1 4
North Wind 05. Purple Heart Lane 2 0 3
North Wind 10. Hellcats Boxed 1 0 3
Panzer Lehr 2 12. An Urban Legend is Born 1 0 4
Panzer Lehr 12. An Urban Legend is Born 1 2 2
Road to Berlin 02. Heading Downstream 8 3 3.1
Road to Berlin 03. Viking Attack 9 2 3.6
Road to Berlin 05. Tank Battle at Bajna 11 6 4.2
Road to Berlin 06. Viking Halted 4 0 3.8
Road to Berlin 07. Viking Renewed 4 1 3
Road to Berlin 18. Tiger Trap 5 2 4.2
Road to Berlin 19. Szekesfehervar Airport 5 4 4.6
Road to Berlin 23. Night of the Tiger 0 0 ---
Road to Berlin 41. Spring Awakened 3 3 3
Road to Berlin 47. Guards Meet Guards 1 1 5
Road to Berlin 53. Favoritenstrasse 1 1 4
Secret Weapons 13. Waves of Steel 0 0 ---
Secret Weapons 17. Futile Empire 0 0 ---
Secret Weapons 28. Spring Offensive - Killer Rabbits 0 0 ---
Spearhead Division 22. The Beast 3 2 4
Winter Soldiers 02. Failed Orders 19 8 3.1
Winter Soldiers 05. Striking Back 10 6 3.5
Winter Soldiers 11. Tightening the Noose 1 1 4
Winter Soldiers 15. Christmas Eve Surprise 3 2 3.7
Winter Soldiers 23. Confusion at Lutrebois 2 1 4.5
Winter Soldiers 25. Malevolent Young Men 7 4 3.7
Winter Soldiers 26. Challenged 5 3 4
Winter Soldiers 30. Last Gasp 5 3 3.4

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