Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
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Flank March
Raseiniai #9
(Defender) Lithuania
(Defender) Soviet Union
vs Germany (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for TBRa009
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 913
Parent Game Raseiniai
Historicity Historical
Date 1941-06-24
Start Time 08:00
Turn Count 24
Visibility Day
Counters 143
Net Morale 1
Net Initiative 1
Maps 2: 4, 7
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 201
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Exit the Battle Area
Inflict Enemy Casualties
Road Control
Conditions
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Fire in the Steppe Maps + Counters
Lithuania's Iron Wolves Counters
Raseiniai Base Game
Introduction

Turned away by the stout defense of 9th Anti-Tank Brigade, 1st Panzer Division veered to the east to assist the neighboring 6th Panzer Division. At 41st Motorized Corps headquarters, corps commander Georg-Hans Reinhardt planned a double envelopment of the Soviet 2nd Tank Division then assailing 6th Panzer Division. First Panzer Division would loop around the left, and 36th Motorized Division around the right. But to do so, 1st Panzer Division would have to fight its way through a newly-arrived Soviet formation.

Conclusion

The 202nd Mechanized Division began to move forward on the night of 19 June, but had difficulties getting its tank regiment operational – to flesh out its armor, the division had even been issued the Vickers Four-Ton and Renault FT17 tanks taken from the Lithuanian Army. While the division kept the Germans from advancing northward, it could not maintain contact with the 2nd Tank Division. The Germans were close to encircling Solyankin’s division.

Additional Notes

Iron Wolves Pieces may be used in Place of Lithuania's Iron Wolves pieces. Technically the Lithuanian pieces are Soviet.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Germany Order of Battle
Heer
  • Motorized
Lithuania Order of Battle
Army
  • Mechanized
Soviet Union Order of Battle
Army (RKKA)
  • Mechanized

Display Errata (6)

6 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 486

The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4.

(plloyd1010 on 2016 Jul 25)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 47

All SPW 251s have an armor value of 0.

(Shad on 2010 Dec 15)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)

Display AARs (1)

#9 Flank March
Author Juiceman
Method Solo
Victor Germany
Play Date 2023-01-01
Language English
Scenario TBRa009

Elements of a German Panzer division are advancing against a Soviet infantry force supported by a company of T26 tanks and a company of castoffs from the Lithuanian army. The Germans were able to win two out of the three objectives but failed in the end to keep the E-W road in control at the end of the scenario, the Germans could not clear the town on map 4 of Soviet troops.

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