Slovakia's Battle; Phase Two Slovakia’s War #4 |
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(Attacker)
Germany
(Attacker) Slovak Republic |
vs | Soviet Union (Defender) |
Formations Involved |
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Total | |
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Side 1 | 0 |
Draw | 0 |
Side 2 | 1 |
Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 913 |
Parent Game | Slovakia’s War |
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Historicity | Historical |
Date | 1941-07-22 |
Start Time | 16:30 |
Turn Count | 38 |
Visibility | Day & Night |
Counters | 117 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 4: 102, 104, 6, 8 |
Layout Dimensions | 112 x 43 cm 44 x 17 in |
Play Bounty | 200 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Reinforcements |
Scenario Requirements & Playability | |
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Broken Axis | Maps |
Fire in the Steppe | Maps + Counters |
Slovakia’s War | Base Game |
Introduction |
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Col. Rudolf Pilfousek ordered his entire brigade to move forward to Lipovec, apparently thinking the town was already in Slovak hands. The Soviets still held firm there, and the Slovaks began to fight them house-to-house. While the fighting raged in the town and drew the Slovaks’ attention forward, a Soviet flanking force struck hard from the south. |
Conclusion |
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The Slovaks fought hard for the town, but Pilfousek and his staff had done a poor job of scouting and planning. The Soviet flanking attack took them completely by surprise, and the brigade was cut in two. Some units panicked, while the brigade’s lead elements had to fight their way back to re-gain communications with the rest of the Slovaks. Two companies of Germans helped stabilize the situation, and though they took Lipovec the brigade never truly recovered from this battle. |
Additional Notes |
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There are no actual truck counters in the Slovakian army counter mix. Use trucks from which ever Axis counter set that may be convenient. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Slovakia’s War #4 - Slovakia's Battle; Phase Two | ||||||||||||
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Better scenario than Phase One but not by much, the Slovaks used their light armor as a fire brigade and was able to get some early casualties on the advancing Soviets before nightfall, but a hidden ATG did take out a couple of steps of armor which tipped the VCs in favor of the Soviets. |
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