Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
Errors? Omissions? Report them!
Assault
Iron Curtain #14
(Attacker) United States vs Soviet Union (Defender)
Formations Involved
Soviet Union 26th "Vitebskaya" Guards Mechanized Division
United States 746th Tank Battalion
United States 9th "Old Reliables" Infantry Division
Display
Balance:



Overall balance chart for IrCu014
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 913
Parent Game Iron Curtain
Historicity Alt-History
Date 1949-03-01
Start Time 06:00
Turn Count 24
Visibility Day
Counters 72
Net Morale 0
Net Initiative 2
Maps 2: 1, 14
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 147
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Hill Control
Road Control
Rural Assault
Conditions
Entrenchments
Off-board Artillery
Smoke
Scenario Requirements & Playability
Airborne - IE Counters
Battle of the Bulge Counters
Eastern Front Maps
Iron Curtain Base Game
Road to Berlin Maps + Counters
Introduction

The German "Westwall" defenses made an impression on the U.S. Army's planners, who realized that their M4 Sherman tank could not force its way past powerful anti-tank guns set in thick reinforced concrete. In the fashion typical of bureaucracies everywhere, they responded with an "assault tank" designed to extreme requirements: armored and armed like a land battleship, with the speed to match.

Conclusion

One running example of the T28 (the M28's test version) still exists at the Patton Museum in Fort Know, Kentucky. A massive vehicle with double sets of treads, it would have presented an interesting tactical challenge for both sides in any conflict. But the mobile combat that probably would have taken place in a "hot" Cold War, the T28 was unlikely to be used as designed.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)

Display Order of Battle

Soviet Union Order of Battle
Army (RKKA)
  • Towed
Guards
  • Mechanized
  • Towed
United States Order of Battle
Army
  • Mechanized

Display AARs (1)

Assault on the Hilltop
Author TheDoctor
Method Solo
Victor United States
Play Date 2014-02-04
Language English
Scenario IrCu014

Setup: The Soviets spread their forces all along the road hexes on the hilltop on Board 14, and setup another line alone the 60-meter hexes in the north, with only a couple of units in the south to stop any American incursions on the southern side of the hills.

Play: The Americans move in two forces towards the Soviets' line, aiming to defeat the Soviets' line in the northern heights, before a complete attack across the length of the road. Because of the slow mobility of the Americans, they do not arrive at the base of the hill for ten turns. Soon after, the Americans start up the hills. The smaller group moves along the road to keep the Soviets in position on the road.

The Americans slam into the light defenses in the north, and immediately assault, due to the fact they wasted two and a half hours of advancing. The Soviets put up a stiff resistance for the 60-meter hexes in the north. The Americans finally kick out the Soviets from the hill and launch their main attack against the Soviets on the road.

The Americans rapidly split the Soviet force in two and begin to whittle away the Soviet force, but only manage to push the Soviets off of the eastern half of the hill. On the western half of the hill the Americans involve themselves in a bitter assault, which lasts until the game ends almost two hours later.

Result: American Minor Victory. The Victory Point Count stands at 55-63, with the Americans having a eight point lead.

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.852 seconds.