Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
Errors? Omissions? Report them!
Rommel Crosses the Meuse
Fall of France 2 #10
(Attacker) Germany vs France (Defender)
Formations Involved
France 18e Division d'Infanterie
France 5e Division d'Infanterie Motorisée
Germany 3rd Kradschutzen Battalion
Germany 5th Panzer Division
Germany 7th Panzer Division
Display
Balance:



Overall balance chart for FoF2010
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 913
Parent Game Fall of France 2
Historicity Historical
Date 1940-05-13
Start Time 03:30
Turn Count 26
Visibility Day & Night
Counters 148
Net Morale 1
Net Initiative 0
Maps 2: 26, 29
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 203
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Inflict Enemy Casualties
River Crossing
Rural Assault
Urban Assault
Conditions
Entrenchments
Off-board Artillery
Reinforcements
Terrain Mods
Scenario Requirements & Playability
Fall of France 2 Base Game
Introduction

Rommel's 7th Panzer, the "ghost division," beat the neighboring 5th Panzer Division to the Meuse, though not by much. Col. Paul-Hermann Werner of 5th Panzer came very close to capturing the bridge at Yvoir, but a few Belgian engineers blew it up just in time. At Houx, some kilometers farther south, a motorcycle unit discovered a small lock with an intact foot bridge linking both banks of the river to a small island. These troops crossed the river at night on 12 May (leaving their motorcycles behind) and set up defensive positions on the west bank. At dawn the next day, the main German assault across the Meuse began.

Conclusion

From their crossing point at Roux, German infantry slowly infiltrated French lines and sowed confusion among the newly arrived French 39th Infantry Regiment. Meanwhile, just south ofYvoir, Werner- commanding 5th Panzer Division's advance guard- made an amphibious assault across the river but was beaten back with heavy losses by French artillery and machine-gun fire. Most of the boats were destroyed, and 5th Panzer Division had to no choice but to brave heavy French artillery fire and concentrate its efforts on the Roux foot bridge. Eventually the already weakened French 39th Infantry Regiment collapsed in the face of intensifying German infantry attacks, and by the end of the day the German bridgehead was deep enough to support a full-scale assault the following day. Six weeks later, the 47-year-old Werner would celebrate his regiment's arrival on the Atlantic coast by swimming out into the cold waves, where he suffered a heart attack, slipped under the waves and drowned.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

France Order of Battle
Armée de Terre
  • Towed
Germany Order of Battle
Heer
  • Motorized

Display Errata (3)

3 Errata Items
Overall balance chart for 623

In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire.

(rerathbun on 2015 Jun 06)
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
Page generated in 0.204 seconds.