Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
Errors? Omissions? Report them!
Po Valley
Divisione Corazzata #2
(Defender) Italy vs Germany (Attacker)
Formations Involved
Germany 1st Panzer Division
Italy 131ª Divisone Corazzata "Centauro"
Display
Balance:



Overall balance chart for DCor002
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 913
Parent Game Divisione Corazzata
Historicity Historical
Date 1941-06-01
Start Time 07:00
Turn Count 20
Visibility Day
Counters 113
Net Morale 0
Net Initiative 0
Maps 4: 15, 17, 20, 3
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 185
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Urban Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Divisione Corazzata Base Game
Desert Rats Counters
Eastern Front Maps + Counters
Fronte Russo Counters
Road to Berlin Maps
Introduction

The Pact of Steel, signed in May 1939, bound Germany and Italy to assist one another with military, diplomatic and economic cooperation. Usually its terms were only followed when one side or the other saw a momentary advantage, and the two countries remained uneasy allies despite their similar political ideologies. Prior to the pact, Italy stationed its armored divisions in the Po Valley where they could strike at or repel attacks from any of the fascist state's three mostly likely enemies: France, Yugoslavia or Germany.

Conclusion

The possibility of Italy and Germany fighting one another in 1941 was remote at best, though Italy backed Austria against the Nazis in 1934. During the mid-1930s Benito Mussolini signaled his willingness to join an anti-Nazi coalition with Britain and France. The Spanish Civil War and Italian invasion of Ethiopia put an end to those diplomatic moves, as the Western democracies attempted to punish Italy and instead drove her into alliance with Germany. The P26 gets to show its qualities against German armor—just as the medium and light tanks show off their own problems.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
  • Motorized
  • Towed
Italy Order of Battle
Regio Esercito
  • Motorized
  • Towed

Display Errata (4)

4 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 486

The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4.

(plloyd1010 on 2016 Jul 25)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 104

Four counters (ID#s: 1502 to 1506) have the incorrect NATO symbol (infantry in lieu of armor).

(Shad on 2010 Dec 15)
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