Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
Errors? Omissions? Report them!
Crossing the Rubicon
Armata Romana #12
(Attacker) Romania vs Soviet Union (Defender)
Formations Involved
Romania 15th Infantry Division
Romania 1st Cavalry Brigade
Soviet Union 95th Rifle Division
Display
Balance:



Overall balance chart for ARom012
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 913
Parent Game Armata Romana
Historicity Historical
Date 1941-08-03
Start Time 05:30
Turn Count 32
Visibility Day
Counters 116
Net Morale 1
Net Initiative 2
Maps 4: 3, 4, 6, 7
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 194
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Bridge Control
Exit the Battle Area
Inflict Enemy Casualties
River Crossing
Rural Assault
Conditions
Off-board Artillery
Reinforcements
Scenario Requirements & Playability
Armata Romana Base Game
Fire in the Steppe Maps + Counters
Introduction

On 31 July, Romanian commander-in-chief Ion Antonescu accepted a desperate German plea for Romanian forces to push deeper into the Soviet Union and capture the important port of Odessa. To open the road to Odessa, first the bridge at Tighina had to be secured.

Conclusion

The Romanian horsemen stormed the bridge under heavy fire while the infantry crossed the river to the north. The Soviets pulled back hurriedly, opening the road to Odessa. Of the 340,223 Romanian troops who set off down that road 92,545 would become casualties by the time Odessa fell in October.

Additional Notes

This scenario is a revision of Eastern Front Deluxe, Scenario 54 "Crossing the Rubicon" and is playable with pieces & maps from Eastern Front Deluxe.

Romanian wagons are available at Avalanche Press, in the Daily Content archives. The article Moving the Armata Romana links to a pdf download, and contains suggestions for creating the counters.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Romania Order of Battle
Army
  • Mechanized
Soviet Union Order of Battle
Army (RKKA)

Display Errata (1)

1 Errata Item
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
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