Combat Command B Holds Steady An Army at Dawn #28 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 5th Light Panzer Division | |
United States | 1st "Old Ironsides" Armored Division |
Total | |
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Side 1 | 2 |
Draw | 0 |
Side 2 | 1 |
Overall Rating, 3 votes |
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4.33
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Scenario Rank: --- of 913 |
Parent Game | An Army at Dawn |
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Historicity | Historical |
Date | 1943-02-17 |
Start Time | 07:15 |
Turn Count | 24 |
Visibility | Day |
Counters | 126 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 3: 77, 78, 79 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 167 |
AAR Bounty | 227 |
Total Plays | 3 |
Total AARs | 0 |
Battle Types |
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Exit the Battle Area |
Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Terrain Mods |
Scenario Requirements & Playability | |
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An Army at Dawn | Base Game |
Introduction |
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The newly-arrived Combat Command B established positions by mid-afternoon three miles east of Sbeitla, while Combat Command A tried to disengage from the enemy and cover Combat Command B’s left flank. The rear guard had done a fine job of buying them time, but First Army continued to equivocate about how strongly Sbeitla was to be held, if it would be abandoned to the enemy and if so, when the pullout was to occur. |
Conclusion |
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A reconnaissance by fire the night before caused panic in Combat Command A, and a number of its troops, including their commander, retreated without orders. American engineers doing demolition work sent most of their men toward the fight. A scratch force under Lt. Col. Hightower held their ground. The sudden appearance of a large number of enemy vehicles, coupled with the loud demolition explosions, convinced the Germans that a counterattack was being launched, so they paused their own attack until daylight. Combat Command B, having seen almost constant combat since late October, fought off repeated the German assaults. Meanwhile, First Army and II Corps headquarters disagreed all night about abandoning Sbeitla until the corps finally received an order to hold until at least 1100. They held until 1430 before starting an orderly withdrawal that held the enemy at bay for another two and a half hours before retiring. Ernie Pyle was on hand to witness this “damned humiliating” retreat and afterwards wrote “You need feel no shame . . . American soldier . . . The deeper he gets into a fight, the more of a fighting man he becomes.” While written to appease readers back home, the next two weeks would prove him right. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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Scen 28 |
I finally got around to setting up: An Army at Dawn #28 - Combat Cmd B Holds Steady, and note that the victory conditions call for German MTC units that exit the east edge of the battle map to count double in terms of VPs. This is an error as there are no MTCs listed in the published scenario book for this game. As per the scenario designer, simply ignore this notation in the victory conditions (treadasaurusrex
on 2023 Aug 27)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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