Legend of the Iron Wolf
AP Series | Panzer Grenadier |
---|---|
Designer | Bennighof |
Game Type | Expansion |
Format | Book |
Release Date | 2022-06 |
Availability | In Print |
Scenarios | 10 |
Counters | 0 |
Maps | 0 |
Overall Rating, 1 vote |
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3
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Expansion Rank: 107 of 114 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 3% | Played by 1% | AAR'd by 0% | Medaled by 0% |
Rank | 137th of 163 | 138th of 152 | TBD | TBD |
Expansion Game Requirements & Playability | |
---|---|
10/10 | Legend of the Iron Wolf |
10/10 | Lithuania's Iron Wolves |
10/10 | Fire in the Steppe |
1/10 | Fall of France 1 |
1/10 | Slovakia’s War |
Total | |
---|---|
Side 1 | 1 |
Draw | 0 |
Side 2 | 0 |
In the years before world war ii, Lithuania built her armed forces to defend her neutrality, but ultimately chose not to fight Polish, German and Soviet aggression. We introduced the Lithuanian army to the Panzer Grenadier series in Lithuania's Iron Wolves. Legend of the Iron Wolf is a campaign study that adds two more campaigns, with a dozen new scenarios, to Lithuania's Iron Wolves. They're not playable alone; in addition to Lithuania's Iron Wolves, you'll need Fire in the Steppe and Slovakia's War. One scenario also requires German leaders from 1940: Fall of France. Notes: Iron Wolves uses the counters as Lithuania's Iron Wolves. Eastern Front Deluxe has the same maps and counters as Fire in the Steppe. Sinister Forces has the same counters required from Slovakia's War. Legend of the Iron Wolf is a continuation of Lithuania's Iron Wolves. Scenarios relative to that game are noted in the scenario titles. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. Scenario 18: Iron Wolves | 1 | 0 | 3 |
02. Scenario 19: Baltic Brotherhood | 0 | 0 | --- |
03. Scenario 20 Sinister Forces | 0 | 0 | --- |
04. Scenario 21: Lithuanian Horse | 0 | 0 | --- |
05. Scenario 22: Lithuanian Steel | 0 | 0 | --- |
06. Scenario 23: The Crossing at Alytus | 0 | 0 | --- |
07. Scenario 24: Infantry Attacks | 0 | 0 | --- |
08. Scenario 25: Tank Engagement | 0 | 0 | --- |
09. Scenario 26: March Column | 0 | 0 | --- |
10. Scenario 27: Lithuania’s Last Ditch | 0 | 0 | --- |
AFV Rules Pertaining to this Game's Order of Battle |
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8 Errata Items | |
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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One unit from Eastern Front has a direct firepower of 3-5 on its reduced side instead of the normal 4-5 (garbare83686
on 2023 Nov 26)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Lithuania |
100%
|
Lithuania |
Germany |
50%
|
Germany |
Soviet Union |
50%
|
Soviet Union |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
100%
|
Inflict Enemy Casualties |
Road Control |
50%
|
Road Control |
Urban Assault |
40%
|
Urban Assault |
Exit the Battle Area |
30%
|
Exit the Battle Area |
Bridge Control |
30%
|
Bridge Control |
Meeting Engagement |
20%
|
Meeting Engagement |
River Crossing |
10%
|
River Crossing |
Entrenchment Control |
10%
|
Entrenchment Control |
Surprise Attack |
10%
|
Surprise Attack |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
90%
|
Off-board Artillery |
Anti-infantry Wire |
20%
|
Anti-infantry Wire |
Entrenchments |
20%
|
Entrenchments |
Minefields |
20%
|
Minefields |
Randomly-drawn Aircraft |
10%
|
Randomly-drawn Aircraft |
Anti-tank Ditches |
10%
|
Anti-tank Ditches |
Terrain Mods |
10%
|
Terrain Mods |