Panzer Grenadier Battles on June 6th:
Four-Five Commando #3 - Counter-Attack at Manakhah Airborne - Remastered #35 - D-Day Behind the Beaches
Airborne #1 - Battery Position at Holdy Broken Axis #39 - Operation Katja Scenario 7: Moimești
Airborne #2 - Canquigny Edelweiss IV #2 - The Green Hell
Airborne #3 - La Borquette Lock Edelweiss IV #3 - Honneur, Fidelite, Valeur, Discipline
Airborne #4 - Pouppeville Invasion 1944 #1 - St. Laurent Again
Airborne #5 - Les Droueriers Invasion 1944 #4 - Major Bingham Takes Charge
Airborne #6 - Cassidy's Battalion Invasion 1944 #5 - St. Laurent Again
Airborne #7 - Foucarville Liberation 1944 #1 - Surprise at Le Hamel
Airborne #11 - The Merderet Crossing Liberation 1944 #2 - A Good Day
Airborne #13 - Neuville-au-Plain Liberation 1944 #3 - Collision Course
Airborne - IE #1 - Orange Hero Liberation 1944 #4 - Planned Success
Airborne - IE #2 - Battery Position at Holdy Liberation 1944 #5 - St. Gabriel
Airborne - IE #3 - Defiant Russians Liberation 1944 #6 - One-Two Punch
Airborne - IE #4 - Distraction at Dawn Liberation 1944 #7 - 21st Panzer Responds
Airborne - IE #5 - The Lock Sword of Israel #6 - Jiradi Pass
Airborne - IE #6 - Cassidy's Battalion Sword of Israel #10 - Night Tank Ambush
Airborne - IE #7 - Low Odds Attack Sword of Israel #13 - Umm Katef: The Tank Fight
Airborne - IE #8 - Second Try Sword of Israel #14 - Rearguard Action: Abu Agheila to Jebel Libni
Airborne - IE #11 - The Merderet Crossing Sword of Israel #15 - Mitla Pass
Airborne - IE #13 - Crossroads Defense Sword of Israel #28 - Surprises at Tel Zahara
Airborne - IE #21 - D-Day Behind the Beaches Sword of Israel #29 - Ammunition Hill
Airborne - Remastered #1 - The Merderet Crossing Sword of Israel #30 - Hide and Seek in the Wadi el-Joz
Airborne - Remastered #2 - Low Odds Attack Sword of Israel #31 - Toward the Old City
Airborne - Remastered #3 - Distraction at Dawn Sword of Israel #32 - Abu Tor
Airborne - Remastered #4 - The Lock Sword of Israel #33 - Latrun
Airborne - Remastered #5 - Cassidy's Battalion Sword of Israel #34 - Dotan Valley
Airborne - Remastered #6 - Orange Hero Sword of Israel #35 - Rescue at Kabatiya
Airborne - Remastered #7 - Defiant Russians Sword of Israel #36 - Kalkiliya
Airborne - Remastered #8 - Second Try Swallows of Death #27 - Tank Destroyers
Airborne - Remastered #9 - Tangle of the Elites Voice of the Arabs #4 - Into the Negev
Airborne - Remastered #10 - Battery Position at Holdy Voice of the Arabs #5 - East of al-Kuntillah
Airborne - Remastered #11 - Crossroads Defense Voice of the Arabs #6 - Out of Gaza
Errors? Omissions? Report them!
Prompt Response
Panzer Lehr 2 #27
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 130th "Lehr" Panzer Division
United States 3rd "Spearhead" Armored Division
Display
Balance:



Overall balance chart for PaL2027
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: of
Parent Game Panzer Lehr 2
Historicity Historical
Date 1944-11-24
Start Time 13:30
Turn Count 14
Visibility Day
Counters 51
Net Morale 0
Net Initiative 1
Maps 1: 24
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 216
AAR Bounty 200
Total Plays 0
Total AARs 0
Battle Types
Hill Control
Urban Assault
Conditions
Hidden Units
Off-board Artillery
Severe Weather
Smoke
Scenario Requirements & Playability
Elsenborn Ridge Maps + Counters
Panzer Lehr 2 Base Game
Introduction

Panzer Lehr's advance threatened to thwart American plans so General Eisenhower himself paid a vist to XV Coprs Headquarters. Missions quickly changed and Corps ordered the 3rd Armored Division to take Panzer Lehr in the flank. Outside of Baerendorf the men of the 53rd Armored Infantry Battalion formed a human chain to cross a freezing stream west of the village. They then threw themselves against the defenders on the high ground surrounding the village.

Conclusion

The engineers working behind the scenes quickly got American armor over the stream to assist in overwhelming the defenders. This tipped the balance in their favor. Even the German commitment of the just-arriving recon battalion couldn't alter the situation and soon the Americans held uncontested control of Baerendorf.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).
  • Armored Cars: These are Combat Units. They are motorized instead of mechanized. All have their own armored car leaders, who can only activate armored cars (6.85). Do not provide the +1 Assault bonus (ACC).
  • Reconnaissance Vehicle: 8.23 Special Spotting Powers Both foot and vehicle mounted recce units (1.2) possess two special spotting abilities. The first ability is that they can spot enemy in limiting terrain at one hex further than the TEC specifies for other units and leaders. For example, an enemy unit in town can normally be spotted at three hexes or less, but a recce unit can spot them at four hexes.Their second ability is that they can place a Spotted marker on any one enemy unit they can spot per turn, just as if the enemy unit had "blown its cover" by firing. Such Spotted markers are removed as described earlier.
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Germany Order of Battle
130th "Lehr" Panzer Division
  • Motorized
  • Towed
United States Order of Battle
Army
  • Mechanized

Display Errata (4)

4 Errata Items
Overall balance chart for 1230

Counter is mislabeled, this is actually a 75/41.

(rerathbun on 2013 Mar 06)
Overall balance chart for 1571

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1572

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Overall balance chart for 1573

Leaders for the Panzer Lehr Division appear in the second release. Players with the first release should use the ILS for selection and substitute regular Heers leaders, if not using the Heers leaders originally specified.

(plloyd1010 on 2016 Jul 13)
Errors? Omissions? Report them!
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