Panzer Grenadier Battles on May 4th:
Panzer Lion #6 - Kalmu - Hill 256
Dummy Explosives Fail to Blow Up Polish Factories
Author Bangla (Germany)
Method Dual Table Setup + Voice Chat
Victor Poland
Participants tlangston28 (AAR)
Play Date 2019-11-10
Language English
Scenario WhEa001

This scenario is more interesting than at first glance. The Germans are effectively local thugs, high in morale until they suffer any casualties when they melt away. Although clearing the central town of Polish units will bear victory points, by far they need to demolish building hex after building hex to take VP's away from the Pole and build their own tally. The Polish National Guard though have to be patient, wait until the Germans close, and then pound them from hidden positions. Key to all this is the fate of the two German Engineer units, which I found to my cost.

The Germans enter the map, split into two forces, from the north and south edges. The Poles all set up hidden, but have to be careful they don't get bypassed and can't get back to defend the town. As it turned out, the Poles set up one National Guard in a small village to the north, blocking the road, and their only cycle unit in the woods covering the road from the south. The rest remained holed up in the main town ... waiting. The Germans though, wary of being ambushed on the road, came along the north east and south west board edges and kept well out of the way of those Polish outposts. So, as the Germans made their way towards the town, the two outposts made their way back to the town and we would have the full force of both sides in the town.

Not taking the road turned out to be a mistake as they wasted a lot of valuable time raching the town. A second mistake was splitting their troops further, resulting in two INF units and one ENG unit being held up outside the town, leaderless, by the Polish National Guard. The two HMG's similarly were held up by the Polish HMG on the north east area of the town. The battle for the factories would come from the south and south west.

As the Germans entered the town they became embroiled in assaults with elements of the National Guard. Because they had only one ENG unit who made it to the town, demolishing buildings became very difficult ... only 3 out of 26 attempts were successful. Clearly the explosives were defective! The Poles did manage to slowly reduce the German attackers, but the failure of the attackers to complete their demolition mission meant the defenders' margin of victory was great indeed. There are 22 town hexes in total, so 19 hexes not destroyed meant 19 VP's for the Poles. Final VP tally 24:9.

Lessons for this newbie. Keep your units and leaders together, and if you're gonna act do it very quickly.

1 Comment
(edited 2019-11-13 10:48)

I wonder how this scenario would play with Sturmabteilung units from Hopeless, But Not Serious or Schutzstaffel from Sinister Forces. It might be a little much as the Germans already appear somewhat outgunned. (I know these guys are pre-Brandenburgers, hence army special forces, still...)

Good lessons. I would add, don't lose focus of your objectives. Not only in what they are, but also on how you intend to achieve them.

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