Panzer Grenadier Battles on May 1st:
Afrika Korps #27 - The May Show: Part One DAK '44 #6 - Taking the High Ground
Afrika Korps #29 - The May Show: Part Two DAK '44 #7 - Taking Back the High Ground
Afrika Korps #32 - Ras el Medauuar DAK '44 #8 - Rommel Resurgent
Afrika Korps #33 - The Counter-Attack, 1st May DAK '44 #9 - Night Flight
Atlantic Marines #5 - Get Off Your Ass Germany's Colonial Empire #1 - First Contact
Atlantic Marines #6 - Cover Your Ass Grossdeutschland 1946 #6 - Down to the Waterline
Atlantic Marines #7 - To Have and Have Not River Battleships #4 - The Eternal Enemy
Divisione Corazzata #7 - Tank Battle Waltzing Matilda #1 - Darwin's Theory
DAK '44 #5 - Left Jab
Quick and Easy for the Germans This Time
Author Dan_Huffman (Germany)
Method Face to Face
Victor Germany
Participants Warhawk1955 (AAR)
Play Date 2017-02-07
Language English
Scenario IN44013

The Germans need to control or at least contest one town hex and US Army loses 5 or more steps.

Germans have better initiative. Move one or two to the town as reinforcements. US Army has to dig out the Paras. Set up a few units on hill with hexes (1003, 1103, 1104). Include the mortar.

US need to use the Stuart tank for combine arms attack in the town. The +1 shift in towns. US need to come from 2 different directions to split the Germans.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.166 seconds.