Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Good scenario for learning
Author campsawyer
Method Solo
Victor United States
Play Date 2010-01-01
Language English
Scenario AirI014

The Line Infantry scenario was one of the first that I played to learn the game system. The Germans are defending hexes and have a good mix of troops as well as the Americans having to take the hexes have armor and a good amount of OBA.

During the game the American tanks had a tough time maneuvering around the German AT gun. OBA would disrupt it occasionally, but could not destroy it. The American infantry tried to move up to assault but they would get hit with German Op fire and disrupt. The key for the Americans were the hedgerows and using them as cover to move as close as possible as well as continual OBA on the towns. Eventually the Germans disrupted or demoralized and the Americans could get a good assault going. It came down to the last turn, after the Germans retreated from the towns, they head for 1001 and the Americans need to pursue. A INF and M4 had to slug it out with the German GREN for the hex on turn 12. Americans won it, but it could have gone the other way.

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