Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Stonewalled indeed
Author Warhawk1955 (United States)
Method Face to Face
Victor United States
Participants Dan_Huffman (AAR)
Play Date 2017-01-31
Language English
Scenario IN44012

My 29th Division continues to slog through the bocage and fight the Germans controlled by Dan H. This was a little different because not only did I have to control towns I also had to exit steps off the board. I think I pulled a none historical move and ran my tanks down the board edges and exited them off the board for a total of 16 steps. I then just continued to use my INF to grind the Germans and hoped to win the battle of attrition. Again the Fallschirmjager’s posed a problem but Dan had a string of bad rolls trying to get them to enter the fray. In the end it was a Major American victory as I had all of the city hexes except one. The one hex was an assault hex with both the Germans and Americans. One new thing we added to this game was Fog of war. It effected both sides because of the large number of units on each side. So when either side still had troops to move the turned would end due to FOW.

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