Panzer Grenadier Battles on May 7th:
Broken Axis #23 - Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights Panzer Lion #8 - A Profitable Diversion
Broken Axis #24 - Târgu Frumos: The Second Battle Scenario 13: A Fire-Spewing Fortress Panzer Lion #9 - Reclaiming the Perimeter
Broken Axis #25 - Târgu Frumos: The Second Battle Scenario 14: Lines Restored Panzer Lion #10 - Hill 192
Broken Axis #26 - Târgu Frumos: The Second Battle Scenario 15: Redemption Road to Berlin #75 - Final Panzer Battle
Panzer Lion #7 - Back to Kalmu
Still Holding On
Author thomaso827
Method Solo
Victor United States
Play Date 2016-12-17
Language English
Scenario WiSo001

This 15 turn fight has a battalion of US engineers holding the large town on board 24 against a kamphgroup of SS and Falscherjaegers who need to take every town hex to win. The US sets up north of the east-west road on board 25, the Germans start south of that road. I decided the Americans would rush into the town, dismount and defend it instead of trying a delaying action, since the Germans have tanks and half tracks capable of bipassing pockets of resistance. The US got the initiative and did get most of the force into town, but German mortars disrupted a truck full of engineers,who then became the first casualties as German tanks approached and finished them. The Germans were able to take the southern half of the town, and enveloped the north half. Casualties went back and forth, but the early loss of the US Major, followed by 2 Lieutenants, made the only option defending and hoping for the best. The game quickly moved through all 15 turns, and in the end two town hexes remained contested to prevent a German win. 16 German step losses, including step losses from all 3 tanks, was more than the 6 steps required for a US win. Great game.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.082 seconds.