Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
A Win is Win
Author thomaso827
Method Solo
Victor United States
Play Date 2016-03-12
Language English
Scenario AirR014

An Ost battlion holds the town in hex 0604. Elements of the US 4th Infantry have 2 infantry companies to take it. Germans set up within 2 hexes of the town, and with lots of bocage and nother town in that area, setup allows for at least a down 1 on everything. The US enter start at hex 1202 and adjacent, so I started the Major there, with an infantry and HMG, the CPT adjacent in 1203 with the same sort of troops, and the two LTs each with 2 infantry. The force split up into 2 elements to circle north and south of the target town. Taking a chance, the Major leaves himself exposed to fire from the target town and gets his HMG platoon disrupted but this also exposes the German occupants to OBA fire. With a total of 56 points of OBA, even the -2 terrain of the town wouldn't stop well aimed fire, but the OBA was anything but well aimed, causing temporary disruptions for a few turns until a fleeing German infantry enters town and runs the terrain effect to a -1 and the OBA effect up to the 55 column, which starts to have effect. In the meantime, the leading LT loses one platoon that gets demoralized and flees while he continues on to try to flank the Germans to the northwest. The Major stands against adjacent fire for several turns but ends up fleeing with 2 reduced platoons in hopes of bringing them back into play. The other LT succeeds in moving into assault with the German 50mm AT gun and a reduced infantry platoon and elminates or routes all the defenders. The US CPT has lead his force up to the south edge of the target town, shrugging off fire from all around, and succeeds in taking the town in the last 2 turns, eliminating the 2 German infantry defenders over the 2 turns. At first glance, it looks like a US win, but the Germans still have undemoralized troops all around and well within the 5-hex distance, so the US asks for and recieves the German surrender. Down to the wire! Great little game.

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