Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Quick Success, Stalled Finish
Author commanderposey
Method Solo
Victor Draw
Play Date 2010-07-01
Language English
Scenario AirI002

This is the second scenario we have played. I was in command of the American forces. My thought process was to systematically capture and take objectives. I ordered all troops to assault the closest town. Luckily for us we discovered one of our primary objectives the big gun.

The assault started uneventful both sides firing a lot not doing a lot of damage. The Germans quickly reinforced the assault with an infantry platoon. It was at this point the tides turned for the Germans. Some well placed fire in the town resulted in the Germans losing their gun and taking 2 step losses. By turn 6 we had control of the town and the Germans and their remaining officer in the town fled back.

Continuing the attack and knowing reinforcements would be coming I split the forces in two groups. All groups moved into position and commenced direct fire to soften up the opposition. My troops assaulted the dug in units which led to a long drawn out assault of not much happening. The rest of my troops direct fired into the town we had to capture trying to maintain suppressing fire hoping to get a few lucky shots off.

Just as reinforcements arrived off the map the dug in German units fled to reinforce the town. We pounded the town with 105s, tanks and small arms fire but the town stood strong. I began the assault but it was to late. There wasn't enough time or firepower to crack the towns defenses and so the game ended in a draw.

This being my first time to assault I had to learn the rules the hard way. I thought I could surround the city and assault with 5-7 units... Silly me... Only 3 units can assault at a time. So even though I had the city surrounded with a lot of units only 3 could assault at one time. Knowing that afterwards I would have assaulted much sooner. Another thing I didn't realize is that tanks and infantry can jointly assault an objective. It would have been nice to know I could have rolled into that town with the M4. Lessons learned and stored for next time.

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