Panzer Grenadier Battles on May 7th:
Broken Axis #23 - Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights Panzer Lion #8 - A Profitable Diversion
Broken Axis #24 - Târgu Frumos: The Second Battle Scenario 13: A Fire-Spewing Fortress Panzer Lion #9 - Reclaiming the Perimeter
Broken Axis #25 - Târgu Frumos: The Second Battle Scenario 14: Lines Restored Panzer Lion #10 - Hill 192
Broken Axis #26 - Târgu Frumos: The Second Battle Scenario 15: Redemption Road to Berlin #75 - Final Panzer Battle
Panzer Lion #7 - Back to Kalmu
To the Bitter End
Author thomaso827
Method Solo
Victor Draw
Play Date 2014-11-11
Language English
Scenario KWPP010

Another very small scenario, 12 turns of a small group of ROK troops and police tracking down and eliminating a small element of 1 tank and 3 steps of NKPA infantry with 2 leaders. Setup has the NKPA in the city, and allows the ROK force to set up anywhere inside the city. I set up the NKPA troops in 3 city hexes, the two officers with the infantry and the tank between them. ROK set up adjacent and just south of the NKPA and assaults started immediately on turn 1. In fact, the single step of T-34s died immediately when the ROK troops rolled snake eyes. Within a few more turns, the NKPA SGT and a single step moved in with the NKPA LT after the single step of infantry in the LTs group died, giving the ROK their needed 3 steps of dead NKPA troops. This left both leaders and 2 single step units holding on in a the city. The best ROK troops on the board kept the pressure up, but the most damage they could do was a single turn of demoralization for one infantry unit and sometimes one of the leaders, but it always came back quickly enough for them to keep hanging on. At the end of turn 12, they were still hanging on, 2 leaders and 2 steps of troops, fulfilling the NKPA victory condition. Draw game. Another great, short, fast battle.

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