Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Restore the line NOT. Part II
Author waynebaumber (United States)
Method Dual Table Setup + Voice Chat
Victor Japan
Participants Brett Nicholson (AAR)
Play Date 2014-04-24
Language English
Scenario Guad013

Have seen Brett try and fail to make any dent in the Japanese line I though I could see a strategy which might work better. As my leaders were plentiful if poor apart, from good old SGT 10-1-2 "Rock", they would scout ahead of my Raiders and discover where my opponent had place his HMG/INF combo and even draw some enemy fire. Brett was far too bright to fall for firing at the leaders but at least I knew where his main point of defense was. I realised that it would be only firepower that could win this one and decided to three stack with two raiders and and a MG unit with Sgt Rock in command, as the line advanced this stack drew plenty of fire and lost a step, however they also took out three steps of Japanese troops, I thought at one stage I may grab a draw, but the crafty enemy commander then led his troops into a Banzai charge although this led to more losses for the fanatical Jap INF it also meant that all my units were now tied up in assaults and could not move onto the target hexes. The game then petered out in low numbered assault which could not hurt either side. IMHO I played this as well as anyone could as the US and had some decent luck as well the result however was the same. I note there has been two US victories although reading the AAR from Joe O I think that has been marked up incorrectly. Only the most incompetent and unlucky Japanese commander should lose this, Brett was unlucky in both our games but he was not regrettably incompetent in any way.

1 Comment
2014-04-25 04:21

A good call on the hex control issue Wayne. I checked the forum rules section and it confirms that as long as there is an enemy presence within a hex that control of it is disputed. This goes to show that after all this time invested in PG I still have a lot to learn and that there are a lot of past solo plays where the outcome may have been quite different had I realized that. Luckily I was able to remedy the situation for the Japanese just in the nick of time to prevent a draw! Also, I have to admit that I liked losing with the Americans more, in our first play of this one, than I did barely hanging on with the Japanese in our second play of it! When I lose a match I make sure that I lose well!

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