Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Nothing left to reinforce
Author Brett Nicholson
Method Solo
Victor Germany
Play Date 2014-01-12
Language English
Scenario AirI013

The 18 turns of this scenario passed by very quickly. The Germans charged the American postions in the town and dug-in adjacent to it. At first the Germans take a step loss from opportunity fire and lose a LT but they keep getting reinforcements each turn, pouring out their occupied town in the north. An assault is first made the dug-in para unit -eliminated; then the other American units in the town -eliminated. At 12:45, the start of turn 10, there are no American units on the map and the Germans have already exited the 2 required steps. Even more humiliating was that the German leader that led both the assaults was a LT with a mere 6-0-0 rating. The one platoon of reinforcing Paras finally arrives at 13:30/turn 14, outnumbered over 4-1 with no units to reinforce. They go through the motions of attacking and are fortunate enough to just become demoralized from opportunity fire and flee back south from where they arrived.

I suppose that this scenario has the potential to go either way but in my play the Germans got their reinforcements soon enough to mount a successful attack and were very lucky in doing so. In most cases they would probably get mowed down and left in a bad state of morale after charging the American postions and not have been as successful. But in this case they were able to shrug off that step and leader loss and follow through. I suppose that for once it paid off being reckless with the German attack and not waiting for all their forces to arrive before making an assault. I rate this a '2' from my solo play but sure that other plays will have varying outcomes and ratings. Perhaps better as a shared play?

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