Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Germans hang on in nail biter
Author waynebaumber
Method Solo
Victor Germany
Play Date 2013-11-01
Language English
Scenario AirI017

I started this game just before a Skype encounter with Vince Hughes in order to get a feel for the board after a long time away from airborne. In this half board size encounter outnumbered Germans have to fend off a mixed PARA and INF force with Sherman's in support. The US have to clear all German units away from Hex 0604 and a 4 hex radius and not lose 8 steps. The US attack was slow to get going but slowly started to inflict losses on the entrenched German units, however even in the early stage's of the battle PARA morale was proving to be surprisingly brittle and the need to rally DIS units slow and the assault even more. By GT 12 ( out of 19) the US forces had taken the town in 0803 but it was obvious that time was against the American's and a less methodical approach was going to be needed. In the next 30 minutes the US commander threw his forces into assault after assault. German losses mounted and their defensive fire faltered in the face of the Yankee juggernaut. As the US INF forces encircled hex Ste. Mere-Eglise it looked like victory may be snatched on the last turn, but it was not to be as German forces in the town itself stood firm (18 v 18 assault resulting in a step loss each and all the German units passing morale checks). Even in the countryside reduced GREN units were holding out after hastily digging in. Surrounded, battered but not beaten the Swastika still flew over this particular French town as night fell on the 7th June 44.Well, another good scenario from airborne one which I would play again with either side. Recommended.

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