Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Nihon Silk 7, Valencia or Duty is hard, but death is light as a feather.
Author PatC
Method Solo
Victor United States
Play Date 2013-09-12
Language English
Scenario NiSi007

The Allies set up in the designated hill hexes, with an additional two platoons and a Lt. in hex 0715. The Axis came on and finally made contact at 0815. On contact the Allies let go a volley and the Axis lost two steps right off the bat.

On the next turn the Axis assaulted up the unto the left flank of the Allied line. It was a vain attempt. Both assaulting platoons came up disrupted and with a 7-0-0 leading it looked grim for the Axis early. Then another two steps were lost by the Axis to Allied point blank direct fire. (Snake eyes on the 16 col.) All this happened by 0900.

The Allies then made a ill advised assault on the weakened Axis platoons. They did not get the best of it. By 0930 the Allies had lost a step and had several other units disrupted and demoralized. And to make matters worse the Axis were no worse off than they were before the Allied assault began.

Then at 1000 the Allies got a change of orders via special event. This change now allowed the Allies to loose an additional two steps toward their victory conditions. The Axis now would have to eliminate a total of 5 Allies steps to win.

By 1015 the Axis had only two full strength platoons left and one leader (10-0-1 Capt.). All were demoralized. Then the rains came. The Allies then decided to sit tight. They had a winning position. To mix it up with the Axis now would just mean trouble despite their weakened state. Let the Axis come to us was the plan.

It rained till 1130 at which point the Axis still had one platoon disrupted and one still demoralized. With only 5 turns left and the Axis now having to eliminate at least four more Allied steps, the Axis retire.

This was an interesting little scenario, as a historical recreation but as a balanced scenario it did not pan out. With the horrible luck the Axis had in loosing 4 steps early, plus having a 7-0-0 Lt. who got offed anyway, just made matters worse. The weather did not help either. The only bright spot for the Axis was when the Allies counter assaulted and got a bloody nose for their trouble.

Having said that I would play this scenario again. The Axis have a chance but must do it with assaults. They must take advantage of their assault bonus, which is in effect regardless of the state of the particular Japanese Inf type unit being assaulted. Even a demoralized one step platoon with no leader present will roll on the 5 col of assault table, giving them a 1/3 chance of causing a morale check on ANY force then would assault it. With a leader present it becomes a 50/50 chance. In this scenario, as it was with the NVA a generation later, the Axis must "Cling to the American boot straps" to win.

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