Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Shock defeat in quick time
Author waynebaumber (United States)
Method Face to Face
Victor Germany
Participants vince hughes (AAR)
Play Date 2012-09-29
Language English
Scenario WeWa005

This will be a very quick AAR as I am still reeling from this defeat, I don't really mind being beaten but I do mind being beaten in less than 10 turns and so utterly completely. The US have to take a well fortified piece of high ground before German reinforcements can be rushed to the scene. The US have lots of armour and good OBDA to assist them, furthermore the German defenders have to be set up in their entrenchments three hexes from each other. The German though has a Panther platoon which outmatches all of the other AFV's on the board and in our game had better leadership. My plan was not to ignore the Panther as best I could use cover and then overwhelm each entrenchment in turn with superior firepower I did expect Vince to use a more forward defense and I also expected him to as least try and defend the town hexes, he did neither which may have led indirectly to my defeat. What I should have done was raced down the road on board 22 and outflanked him he would have had to respond to this threat and moved his two Tank platoons which may have left them more vulnerable. Instead I stuck to my original plan and only used a small flanking force which got hung up trying to take out a single A/T gun platoon. My main advance hit the first strong-point and stalled there, Vince's Panther dug in and on high ground then had a field day taking out M3's he also had a couple of lucky DF shots which resulted in step losses, realizing I was losing this battle I tried to swarm the Panther with my Sherman's trying to get a cross fire bonus, this was a gamble it failed I lost. As I have said this was a BIG loss and has Vince has said in his AAR I did not see it coming, however by GT7 the game was lost, yes I was unlucky that when I got my 22 DF shots v the first entrenchment I did not get a X result but even if I had the result though closer would have been the same. It was a great set up by Vince, oh well back to the drawing board

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