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Edelweiss IV #20 - Sinking Skiers Road to Berlin #74 - Czech Mate
A Quite noisy village
Author waynebaumber (France)
Method Dual Table Setup + Voice Chat
Victor France
Participants campsawyer (AAR)
Play Date 2012-05-09
Language English
Scenario FaoF014

Played against young Alan Sawyer. This was a short scenario, when Alan and I play one player chooses a scenario the other player picks which side he wants to play. I chose this one and expected to be playing the Germans as even a quick glance at the OOB will seem to indicate the scenario will favour the French. But Alan ever up for a challenge went for the Germans. In brief the Germsn's have to take more town hexes and kill more steps than the French to help them they have lots of armour though most of it poor quality, light OBDA and outnumber the French by 3-1. But, and it is a big but, the French have good armour, hidden units and good defensive ground. They also have only 12 turns to hold the Boche off. The German's have to advance across open ground and the French open fire with Tanks, INF and artillery, my first shot was double one (you just know its going to be a good day when that happens), and German losses mounted throughout the first couple of turns, quickly bringing down their advantage in initiative. However Alan pressed on and forced me out of the covering woods to the east and I retreated those unit back to the high ground. The middle game was fairly even with the Germans pushing through the western woods and assaulting some unsupported French tanks. By 1200 though the Germans had failed to take any of the village and were behind in steps losses. A final push by the desperate Germans did succeed in taking a couple of hexes but accurate fire from ATG and A/Cars had stopped the Panzer's cold. A major French victory was the final result. This scenario is unbalanced and as it is a German player will need luck and elan to win this game. Extending the game turns by 4 would help balance this one out a little I think.

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