Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Close Quarters
Author Matt W
Method Solo
Victor Germany
Play Date 2012-04-17
Language English
Scenario AirR028

Opportunity Fire is particularly nasty as the opposing forces try to get into assault positions. The Airborne map, cut up by hedgerows is particulary suited to provoking nasty Op Fire. With only 12 turns to gain control of two town hexes the Americans cannot wait for their substantial artillery to have an impact on the Germans, especially given the relatively high morale of the Germans to begin with (8/6) and the ability of the Germans to recover. So the Americans tried a bum rush on the town and were greeted with a 7 step loss, plus 1 tank step loss in two turns, leading to a German victory. Interestingly, the only reason the Germans won was that one German step remained a hold out in one town at the end of turn 12.

So a very close game but one which is hard to evaluate due to the extrememly high loss levels on both sides. I give it a "3" but a less outlying result from a fire and assault standpoint is far more likely than the experience I had.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.087 seconds.