In the Desert where the Eighty-Eight Rules | ||||||||||||
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The British objectives:
The Germans are trying to do the opposite :p Time = 4 hours (16 turns) Opening ThoughtsWow. The Germans need to put quite a bit of thought into their set-up. Entrenchments need to be spread out along the hill, there are minefields and the rest are dug-in. Have two 88s and a couple other AT guns. This is interesting even from a set-up point of view! Germans put their AT guns in the entrenchments and make a line of minefields and troops. Now the British need to decide how to enter! BATTLE SUMMARYFormat: (British losses – German Losses) The Battle British move in from the east with some infantry to the north and the rest near the road in the south. Immediately the British are met with a hard choice. They can’t see them (not spotted) but they need to cross that hill in the west. How do you advance against some eighty-eights (and some other AT Guns) with a handful of armour units and platoons in APCs? Oh yeah, the Germans also have a Hetzer dug in on the hill. Do you…
Well, I opted for option 3. The British began to advance unimpeded (except for some OBA) as the Germans refrained from low chance long-range fire to avoid being spotted by the approaching infantry. The British charge as their armoured forces race up the road. The German Hetzer knocks out two full strength armoured car platoons! The German guns are all spotted. British move to breakthrough the German line as the 88 takes out the Stuarts. German AT guns begin to pick off the Brens as the last armoured car is destroyed. British assault the dug-in Hetzer. (22-2) Huge British casualties!!! At the halfway mark (2 hours) the British begin to break through the line as the Germans move south to intercept. The British get some small victories as the Hetzer is reduced in close assault and the 88 by the road is eliminated by combined direct fire! At 2.5 hours the first 2 RIF platoons exit the map. The Hetzer is eliminated in assault and the British take the entrenchment by the road. British 40mm AA gun takes out a German SPW. A third British RIF is about to exit but it is eliminated by OBA and mortars before it can do so! One hour to go. Another German APC is hit by the 40mm AA gun as a third RIF exits the map. But down to 30 minutes the British can’t get any more troops off. British AA gun is eliminated by German OBA. The British are now outnumbered and get squeezed on the road as the Germans advance on the few remaining platoons. Their fate is saved by the bell. Scenario Over. Time to tally the score: British VPs = 11 for casualties, 6 for steps exited = 17 VPs German VPs = 49 for casualties, 5 for the road and 10 for limiting British exit = 64 VPs GERMAN MAJOR VICTORY AftermathThis was a very fun scenario full of decisions and choices from the set-up to the final conclusion. Plus I like minefields. The British had constant choices to make (ie try to exit, try to control the road, try to do both, how to advance… The only thing that stopped it from getting a 5/5 was the final score suggests that it may be a tad imbalanced. Scenario Rating: 4/5 – Very fun scenario in a tight little 16 turn package. |
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1 Comment |
Two 88s is just masochistic! In the desert they are incredibly deadly. When I played Desert Rats #47 the opening phase was just a game of avoid the 88 ... I can't imagine having to cope with two, and the overlapping field of fire they could create... brutal!