Panzer Grenadier Battles on May 1st:
Afrika Korps #27 - The May Show: Part One DAK '44 #6 - Taking the High Ground
Afrika Korps #29 - The May Show: Part Two DAK '44 #7 - Taking Back the High Ground
Afrika Korps #32 - Ras el Medauuar DAK '44 #8 - Rommel Resurgent
Afrika Korps #33 - The Counter-Attack, 1st May DAK '44 #9 - Night Flight
Atlantic Marines #5 - Get Off Your Ass Germany's Colonial Empire #1 - First Contact
Atlantic Marines #6 - Cover Your Ass Grossdeutschland 1946 #6 - Down to the Waterline
Atlantic Marines #7 - To Have and Have Not River Battleships #4 - The Eternal Enemy
Divisione Corazzata #7 - Tank Battle Waltzing Matilda #1 - Darwin's Theory
DAK '44 #5 - Left Jab
There's no time for that...
Author Matt W
Method Solo
Victor Germany
Play Date 2012-03-03
Language English
Scenario GofB014

Not even three hours. The Nisei have to clear a large hill with a town of Luftwaffe troops in 2 hours and 45 minutes. They have a morale advantage and their typical firepower advantage but the Germans are able to hunker down and fight from well protected locations. A draw seems likely (and can indeed be obtained by the American by simply avoiding contact) but to win the Nisei have to attack. As that is the nature of the supplement I attacked.

Moving the Germans off the hill and out of the town is a tough condition and it requires some recklessness. In this case it led to exposure to artillery and opportunity fire that had caused the requisite four step loss by the 7th turn. With the Germans still well posted in the town and some outlying troops which remained unengaged the Nisei fell back, surrendering the victory to the Germans.

This is a small one map scenario with a good deal of tension. I give it a "4" as it is highly entertaining for the small investment in time and space.

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