Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Just Too Much
Author Matt W
Method Solo
Victor United States
Play Date 2012-02-19
Language English
Scenario GofB010

Pretty much the entire 442nd Regiment, with a 2-1 advantage in manpower and a significant advantage in artillery has to chase some lower morale Luftwaffe troops away from a town and some hills. The one advantage that the Luftwaffe troops have is the ability to hide some of their troops.

The Nisei advance and invest the town in the valley and after taking substantial losses manage to reduce the garrison to a single hex which holds out for the entire game. The 100th battalion skirts the town to the west (avoiding the hidden Germans in the woods northeast of the town who blew their cover in order to destroy a company advancing to take the Germans in the town on the flank) and heads to the hills and the town which have very few troops defending them.

I put a lot of the defense into the flat land (a major mistake) and although the game was in some doubt during the first 9 turns the lack of a credible defense on the hills led to an American walkover late in the game.

If the Germans turtle they stand a better chance but the large number of geographic objectives combined with the better morale of the Nisei lead to an unmanagable situation for the Germans. It I play this one again it will be with that strategy.

Worth a look but only a "2".

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