Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Poor rule writing make this an impossible game to win or play
Author waynebaumber (United States)
Method Face to Face
Victor Draw
Participants vince hughes (AAR)
Play Date 2012-02-18
Language English
Scenario AirI016

This game was is unplayable without some clarification to the surrender rule in the special rules for this scenario. These state that the American player can call for the Germans to surrender at the start of any game turn. The German player rolls two die adds his initiative and then subtracts any losses or demoralized units if his morale is less than his highest leaders morale the game ends. Now what other players who have played this scenario have assumed and understandably is that must mean the US have won, however it says the game ends not that the US have won. So in our game Vince had a 10 morale leader, at game start I could have asked for his surrender, he would have rolled 2 die and added 2 for his initiative subtracted 0 for losses any roll of 7 or less would have meant the game was over. BEFORE A UNIT HAD EVEN FIRED OR MOVED. We called it a draw and played out a few turns, however it was obvious that this scenario was deeply flawed and Vince was a relieved as I was when I asked for his surrender and the game duly ended. AVOID AT ALL COSTS

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