Panzer Grenadier Battles on May 19th:
Conquest of Ethiopia #30 - Ras Destà Strikes Again Fall of France 2 #28 - Sidi Brahim Again
Fall of France 1 #30 - Sidi Brahim Again Fall of France 2 #29 - Route Charlemagne
Fall of France 1 #31 - Holding the Flank Swallows of Death #22 - Fleeting Success
Fall of France 2 #27 - Allez! De Gaulle! Swallows of Death #23 - Stuck on the Sambre
Scenario 26: Ad Hoc
Author RexMcL
Method Solo
Victor Germany
Play Date 2012-01-10
Language English
Scenario RtBr026

I thought this made a good introductory scenario. The darkness means the spotting rules don't need to be worried about and the lack of indirect-fire weapons also simplifies things.

I placed a coupld SMG squads in the small town without a leader, not realizing at the time how important a Lt. would be. However, I also sent too many grenadiers against the small town. Fortunately for the Germans, I recognized this before the other group of Grenadiers had quite reached the larger town; I had them wait outside of LOS until the other group joined them.

A few lucky rolls by the Germans plus a few early instances of misunderstanding compound morale failure resulted in the Germans taking all town hexes by 3:45.

Overall a good scenario to get familiarized with the rules. Gameplay-wise, the Soviets don't have much to do until the Germans appear out of the darkness.

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