Panzer Grenadier Battles on May 29th:
Alaska's War #9 - Yamasaki's Attack Last Days of May #9 - Great Caesar's Ghost
Desert Rats #47 - Khamsin Road to Dunkirk #33 - Yser Line
Fall of France 1 #42 - Iron Fist Road to Dunkirk #34 - Costly Rearguard
Last Days of May #4 - La Vieille Garde Road to Dunkirk #35 - Most Unpleasant
Last Days of May #8 - Rendering Unto Caesar
Why always the engineers?
Author Greg SW
Method Solo
Victor Soviet Union
Play Date 2011-06-10
Language English
Scenario EFDx060

The Romanians used the darkness to approach the town on Board 1. The plan was (since capture of the town was mandatory to achieve victory) to engulf the town with the full force before trying to clear the road. Because the Russians were entrenched and had higher morale, the plan was to wear them down some with concentrated fire, then move in with engineers to help equal the odds a little. The Romanians were lucky enough to have more than one leader with a combat bonus. The wearing down process went fairly well, though the Russians rolled incredibly well for recovery. With the one or two units they had to fire at the Romanians they managed to inflict moral checks...the only units to fail were the engineers. This made the close assaults unsuccessful. The same turn their artillery caused a one step loss on a stack with the Colonel in it...a two was rolled for leader loss and the Colonel was gone. This froze up key units to continue the attack. With artillery and counterattacks (at higher moral) the Romanian attack was stopped cold. At this point time constraints (turns left) made the Romanian player realize there was no way he could accomplish his victory conditions and he conceded.

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