Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Filling the Gaps
Author waynebaumber (Germany)
Method Face to Face
Victor United States
Participants unknown
Play Date 2011-02-25
Language English
Scenario WeWa004

This scenario was chosen as an introduction to PG for a newbie to the system but an old ASL FtF chum. I thought this scenario was better that some of the very small scenario's as a first game because there are enough units to show PG's excellent simulation of command and control, some artillery, AFV's yet still one map and just 12 turns. Also it is a bit of a slugfest as all the action will be in the large town in the middle of the map. Two fairly equal forces in a meeting engagement battle over a town on the borders of Germany. The Americans have an I&R platoon with a leader in the town, who can call artillery down on the advancing Germans, in this game this slowed the Germans enough to let the Americans into about half the town first, the game then settled down to a series of assaults with the odd little flank movement by the German's in an attempt to get behind the US forces. In the town the Panzerfaust's took out the Yanks Sherman's but the poor Grenadiers in turn were badly cut up the the tankers infantry escort. Town assaults are often slow grinds with units disrupting then recovering while new units are fed into the meat grinder. By the end of the game the US controlled two thirds of the town with assaults still going on in all but one other town hex. As we counted out the step losses which we did twice at is was so close the final result in VP was a minor US victory by 1 VP. This scenario gets a high score from me because it did what I wanted it to do, gave my friend a real taste of PG in a simple scenario. For two more veteran players the lack of subtly in game play would mark this one lower. Oh, and for the record the newbie won.

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