Panzer Grenadier Battles on May 7th:
Broken Axis #23 - Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights Panzer Lion #8 - A Profitable Diversion
Broken Axis #24 - Târgu Frumos: The Second Battle Scenario 13: A Fire-Spewing Fortress Panzer Lion #9 - Reclaiming the Perimeter
Broken Axis #25 - Târgu Frumos: The Second Battle Scenario 14: Lines Restored Panzer Lion #10 - Hill 192
Broken Axis #26 - Târgu Frumos: The Second Battle Scenario 15: Redemption Road to Berlin #75 - Final Panzer Battle
Panzer Lion #7 - Back to Kalmu
A Diffiucult to Play, Frustrating Bashing in the Jungle
Author CavDo (United States)
Method VASSAL
Victor Draw
Participants treadasaurusrex
Play Date 2023-09-15
Language English
Scenario Guad012

This was a very rough go that we started in July and finally finished after 10 sessions when we could manage the time. A mostly unpleasant scenario to play, but it was 'sorta fun to learn how to move and fight in the jungle. Others have commented at length about this one, that I doubt was play tested properly and lacked specific rule language in the published edition, which Blackcloud 6 has noted elsewhere. I played with a very aggressive opponent as the Japanese player who tried everything to push his large force through the jungle in what may have been the longest movement-to-contact that we have yet played. This was tedious and I found myself hoping for the FOW to end the turns prematurely to give my Marines a chance to win this drudge. Some Japanese did indeed get through my defenses, but not enough for the win. Too many casaulties for the Marines to win out either.

This overlong slugfest, is probably best played for practice as a solo event. It is not much fun to play in shared, online play. I give it a generous 2, as it seems doomed to end as a draw.

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