Panzer Grenadier Battles on May 1st:
Afrika Korps #27 - The May Show: Part One DAK '44 #6 - Taking the High Ground
Afrika Korps #29 - The May Show: Part Two DAK '44 #7 - Taking Back the High Ground
Afrika Korps #32 - Ras el Medauuar DAK '44 #8 - Rommel Resurgent
Afrika Korps #33 - The Counter-Attack, 1st May DAK '44 #9 - Night Flight
Atlantic Marines #5 - Get Off Your Ass Germany's Colonial Empire #1 - First Contact
Atlantic Marines #6 - Cover Your Ass Grossdeutschland 1946 #6 - Down to the Waterline
Atlantic Marines #7 - To Have and Have Not River Battleships #4 - The Eternal Enemy
Divisione Corazzata #7 - Tank Battle Waltzing Matilda #1 - Darwin's Theory
DAK '44 #5 - Left Jab
Too Much or Too Little Bocage
Author PANISTA (United States)
Method VASSAL
Victor Draw
Participants treadasaurusrex
Play Date 2023-08-24
Language CatalĂ 
Scenario IN44001

This was a fast-paced and frustrating, 5-session fight with the relentless Treadasaurus commanding the defending Germans with a seemingly endless series of advantages. I took the harder task as the attacking American commmander. We played with the FOW, consolidation, smoke and excess initiative optional rules. As others has said this is a good intro to Panzer Grenadier, though only the Germans drew good leaders. There were 3-FOW shortened turns in this battle. This factor seems to have helped the Germans in this draw.

Others have reported this better than I can with my limited English, so I will summarize. After heavy fighting both sides achieved one of their victory conditions for a drawn battle. The US side too the WN67 strongpoint but at a heavy cost thanks to the special AT fire rules for the German Grenadiers.

This was a fun and action-packed battle to play and I recommend this scenario for both solo and shared play.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.143 seconds.