Panzer Grenadier Battles on May 19th:
Conquest of Ethiopia #30 - Ras Destà Strikes Again Fall of France 2 #28 - Sidi Brahim Again
Fall of France 1 #30 - Sidi Brahim Again Fall of France 2 #29 - Route Charlemagne
Fall of France 1 #31 - Holding the Flank Swallows of Death #22 - Fleeting Success
Fall of France 2 #27 - Allez! De Gaulle! Swallows of Death #23 - Stuck on the Sambre
Luck was with them
Author gambler1650
Method Solo
Victor United States
Play Date 2023-02-23
Language English
Scenario BlkP008

In the real world, the 26th Infantry Division and the 761st "Black Panthers" Tank Battalion were decisively and destructively pushed back from Hill 310 overlooking the town of Haraucourt-sur-Seille.

On a small table somewhere in Northern Virginia, events turned out very differently. Most of this was simply due to die rolls. Fairly consistently the Germans rolled between 6-8 on their direct fire attacks while the U.S. units rolled... better. Sometimes two 4 strength attacks would both result in morale checks on the same location in the same turn.

The first event of note was at 9:15 (Turn 2) when the German 75/41 ATG was eliminated on a die roll of 2 on the Direct Fire 7 column by two of the M5 platoons that avoided the first two opportunity fire shots from the gun which couldn't find their targets. It was situated to cover the light woods and clear terrain which was one main route the 781st could take towards the town. Mistake #1 for the Germans: No infantry stacked with it to soak the attack. This would, rather obviously, have a strong impact on the rest of the scenario as it gave the Black Panthers much more ability to come onto the hill to support the infantry.

A short time later, two platoons from the 761st pushed back a forward blocking infantry platoon at the hill's base by disrupting it - after which it realized it would do better in line with the platoons on the edge of the hill.

The centerpiece of the German defense was Hex 0716. But the ATG platoon was supposed to protect it from tanks, and since it wasn't there the HMG and Infantry platoons were eliminated at 11:15. Recriminations over whether the 50mm platoon should have also been included there instead of back in the town would reach German high command and heads would roll. Once that happened, the 26th and the 761st easily cleaned out the German units. By 12:00 all resistance on the hill was eliminated.

Making sure that the Sherman platoon would be able to lay fire down on the town and road through it, no less than 4 infantry platoons, the HMG platoon, and three M5 platoons would descend upon the town and surround the 50mm platoon. The Germans did manage one good moment when they eliminated one of the M5 platoons with an extraordinary display of shooting, but they were overrun by 12:30 pm, giving the Americans full control over the battlefield.

1 Comment
2023-02-23 19:00

Forgot to mention that despite the lopsidedness of this game, I feel that much of it was simply due to the much better luck that the American side had plus the one key mistake of not having an infantry unit stacked with the 75/41 ATG in order to soak any damage it might take. Once that fell on Turn 2, with the 50mm gun platoon back in the town, the Stuarts and Sherman had pretty much free rein on the hill (except of course in the heavy woods).

It was still a fun scenario and would definitely play it again.

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