Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Défendre dans le Bocage Pue!
Author treadasaurusrex (Germany)
Method VASSAL
Victor Germany
Participants Tubac52
Play Date 2022-10-16
Language Español
Scenario IN44004

Sure wish that I knew why the PG "introductory" games like Invasion 1944, and The Kokoda Campaign must be the scenes of such miserable, difficult to maneuver-in, terrain. It would be much better to start players getting used to playing this fiddly, but interesting, game system, by making a scenario set along the lines of: An Army at Dawn, or "*1940: Fall of France," to be the introductory games.

Nevertheless, one the new & fearless PG-HQ players wanted to jump into Vassal shared play and try this rather awful "training" scenario. I played the defending German side and he played the attacking American force in this 4-session training exercise. We used the American spotter planes, consolidation, excess initiative, FOW and smoke optional rules in this play-through.

Wisely, this encounter began with a cautious US movement-to-contact through the bocage, One infantry company proceeded west through the hedgerows paralleling the road into St. Laurent, while the other and the support platoons deployed against the WN59 entrenchment.

As others have reported, the German Commander bet the farm on holding a single town hex with the best viewscape of then advancing American columns. As it turned out, this was the winning ticket.

The American attack on the WN59 strongpoint ended in a hotly-contested, 3-turn close assault before the HMG section was eliminated. The second infantry company bypassed the strongpoint and went on to repeatedly close assault the town's hard-fighting garrison. By the end of play, this attack had failed and excessive US demoralizations and step losses resulted in a clear German victory.

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