Panzer Grenadier Battles on May 3rd:
Afrika Korps #37 - R7, R6 and R5 Afrika Korps #40 - 18th Brigade, Part Two
Afrika Korps #38 - Eighteenth Brigade Grossdeutschland 1944 #20 - The Guards Attack
Afrika Korps #39 - A Costly Attack
Death of the Light Company..and Shermans..and Infantry.
Author Blackcloud6
Method Solo
Victor Germany
Play Date 2022-05-12
Language English
Scenario InoG018

Set this one up to play a quick game in an afternoon. The Germans defended the town in typical fashion with the bunkers on the flanks supported by entrenchments. The Stug III platoon and ATG were in the forward town hexes supported by Grenadiers and the HMG>

The Americans attacked with the M5s in the lead as they did historically and then brought in the Shermans followed by the Armored Infantry. The Americans attempted to get as much on board as possible to maximize firepower but got clobbered by direct and indirect fires in the first few turns. However they were able to wear down the Germans over time and gained a foothold in the town, took out two Strongpoints and than gained two trenches. But US casualties were too high and the Germans controlled too many VP hexes. It ended in a major German victory.

Maybe it is better for the US to just come in with a few leaders and pound the German positions with artillery and then attack. Also, for balance, the Germans should get less, or even no, VPs for holding town/entrenchment hexes.

Yet the scenario was fun, it didn't bog down at any point.

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.069 seconds.