Panzer Grenadier Battles on May 7th:
Broken Axis #23 - Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights Panzer Lion #8 - A Profitable Diversion
Broken Axis #24 - Târgu Frumos: The Second Battle Scenario 13: A Fire-Spewing Fortress Panzer Lion #9 - Reclaiming the Perimeter
Broken Axis #25 - Târgu Frumos: The Second Battle Scenario 14: Lines Restored Panzer Lion #10 - Hill 192
Broken Axis #26 - Târgu Frumos: The Second Battle Scenario 15: Redemption Road to Berlin #75 - Final Panzer Battle
Panzer Lion #7 - Back to Kalmu
A Crummy Scenario
Author treadasaurusrex (Italy)
Method Face to Face
Victor Draw
Participants sagunto
Play Date 2021-10-16
Language English
Scenario AfKo015

We played this short scenario over 2 sessions on consecutive days. As others have reported, this scenario is deeply flawed and was probably not decently play-tested. There are no geographic objectives to be occupied and the victory conditions are based entirely on the number of steps lost. It is not possible for either side to win without taking losses. Historically this is a movement to contact and reconnaissance mission for both sides. Hence, the victory conditions should be about determining the size and make up of the opposing force, perhaps on the basis of spotting individual units and reporting their locations. Maybe a specific set of observation hexes must be passed through by the British armored cars, and the Italians must prevent this from occurring?

In our play-through, the British armored car company approached an Italian infantry platoon and an L3/35 platoon on Turn 5 in Hex 0918, this was just after the Italians had managed to set up and dig in with the 20mm portee unit in the same hex. The balance of the Italian force was dug in on the higher slopes of Hexes 1017, 1116 & 1115, where they managed several successful non-adjacent AT shots from both the 77mm gun (hex 1017) and the 20mm portee platoon in Hex 0918. The intrepid Brits charged home an assault on Hex 1018 and forced the surrender of 1 infantry platoon, 1 Capitano, a pair of trucks and the resolute 20 mm portee.

British armored reinforcements did not arrive until Turn 15 -- far too late to materially affect the outcome of the scenario as published. Final losses for Italy were: 5 steps lost, including 2 steps of tankettes, 2 steps of infantry (surrendered), 1 step of 20mm portee (destroyed), 2 trucks (surrendered) and the unfortunate Capitano (captured). The British side lost 4 steps of armored cars, which meant that both sides failed to achieve their victory conditions, and the game ended in an unsatisfactory draw.

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