Panzer Grenadier Battles on May 19th:
Conquest of Ethiopia #30 - Ras Destà Strikes Again Fall of France 2 #28 - Sidi Brahim Again
Fall of France 1 #30 - Sidi Brahim Again Fall of France 2 #29 - Route Charlemagne
Fall of France 1 #31 - Holding the Flank Swallows of Death #22 - Fleeting Success
Fall of France 2 #27 - Allez! De Gaulle! Swallows of Death #23 - Stuck on the Sambre
#19 National Socialist Ardor
Author Juiceman
Method Solo
Victor Draw
Play Date 2021-09-04
Language English
Scenario ARom019

A force of German and Romanian infantry are tasked with clearing either East-West roads while keeping Axis step losses below 25 (Armata Romana count double), while the Soviets have to cover both roads and start the game entrenched.

The Romanians had a couple of good leaders with modifiers which helped some of their units keep it together but about a third routed due to accurate Soviet OBA fire, but the scenario was 40 turns so many of those platoons were able to rally and make it back into the fight late in the game only to be demoralized once again. The Germans on the other hand started out strong until the Soviets counterattacked the German left flank, shifting their OBA & mortars to that flank which caused the German advance to falter but they recovered and threw back the communist forces with heavy losses.

Special rule #3 did not help the Soviet cause as they come out of their entrenchments to assault enemy units that came adjacent, this committed many Soviet units for little to no gain, other than becoming casualties.

With about a third of the turns left to play both sides were spent, neither could rally enough troops for a final push to knock the other side out & win the scenario.

This scenario played out close to the conclusion in the booklet, but become too repetitive at the end, felt like I was in Vegas playing craps, just too many dice rolls for morale checks, recovery, assault, etc, etc

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