Panzer Grenadier Battles on November 20th:
Carpathian Brigade #2 - A Very Nice Change Invasion of Germany #35 - A Day Late
Desert Rats #13 - Advance And Engage Jungle Fighting #5 - Baptism
Desert Rats #14 - Bir Bu Meliha Jungle Fighting #6 - Re-establishing The Line
Desert Rats #15 - Sidi Rezegh: Counter-Attack Panzer Grenadier #15 - Siberian Night Attack
Eastern Front #85 - Siberian Night Attack Roer River Battles #9 - Grasping at Straws
Heroes of the Soviet Union #19 - Stalingrad Fire Brigade Roer River Battles #10 - A Day Late
Invasion of Germany #34 - Grasping at Straws
PG-HQ Library > Units > PzIIIf
Errors? Omissions? Report them!

Germany Heer PzIIIf

Panzer Grenadier Headquarters Library Unit: Germany Heer PzIIIf for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIIIf for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIIIf for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIIIf for Panzer Grenadier game series
Unit Counter Data
Historical Name
Movement Class Mechanized
Movement Points 8
AFV Type Closed-top AFV - Tank
Armor Rating 3
Anti-tank Fire 2-7 2-7
Direct Fire 7-5 4-5
Overall Rating, 533 votes
5
4
3
2
1
3.44
Unit Rank: 746 of 1162

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (113)

Game Scenario Plays AARs Rating
Afrika Korps 08. Ambush! 6 2 3.2
Afrika Korps 10. Er Regima 3 0 3.5
Afrika Korps 24. Repulsed at Tobruk 7 2 3.7
Afrika Korps 27. The May Show: Part One 4 0 3.8
Afrika Korps 34. Pursuit of 2nd Armored 20 10 3.1
Afrika Korps 43. Africa Korps Advances 3 1 3
Afrika Korps 45. Operation BREVITY: Fort Capuzzo 14 4 3.1
Afrika Korps 47. Operation SKORPION 4 0 3.7
Blue Division 09. Holy Thursday 4 2 2.5
C&CV1: War in the East 04. Clash of Armor 3 2 3.3
C&CV1: War in the East 11. Secure the Bridge 2 1 3.5
C&CV1: War in the East 12. Armored Clash 2 1 3.5
C&CV1: War in the East 14. Breakthrough 2 1 4.5
C&CV1: War in the East 15. Counter-Blow 3 1 4
C&CV1: War in the East 17. Last Stand 2 1 3.5
C&CV2: The King's Officers 06. El Ageila 2 1 4
C&CV2: The King's Officers 07. Tobruk Again 2 1 3.5
C&CV2: The King's Officers 09. Halfaya Pass 1 1 4
C&CV2: The King's Officers 15. Ruweisat Ridge 1 1 4
Divisione Corazzata 02. Po Valley 1 0 3
Division Marocaine 01. 1940: Fall of France Scenario 18: The Iron Line: South 1 1 5
Division Marocaine 02. 1940: Fall of France Scenario 21: Red Dusk 1 1 3
Division Marocaine 03. 1940: Fall of France Scenario 22: Furia Francese! 1 1 4
Division Marocaine 05. 1940: Fall of France Scenario 51: Insha'Allah 1 1 5
Edelweiss IV 06. Open Sights 1 1 5
Edelweiss: Expanded 02. Open Sights 3 1 4.3
Eastern Front 01. A Rotten Morning 33 10 3.2
Eastern Front 10. The Duel 28 12 3.2
Eastern Front 17. Land Battleships 5 2 3.2
Eastern Front 21. West of Rovno 8 3 3.3
Eastern Front 24. A Dangerous Situation 7 6 3.6
Eastern Front 26. Tank Battle at Ostrov: Day One 6 4 3.8
Eastern Front 27. Tank Battle at Ostrov: Day Two 5 3 3
Eastern Front 31. Head On 4 2 3.3
Eastern Front 38. Timoshenko's Strike 3 1 3.3
Eastern Front 74. Excuses, Excuses 2 0 3
Eastern Front 75. Katukov's Brigade 8 1 3.4
Eastern Front 76. Katukov Rides Again 10 5 3.3
Eastern Front 79. Moscow is Behind Us 2 2 3.3
Eastern Front 80. South of Volokolamsk 4 1 3.8
Eastern Front 81. Tankers of Volokolamsk 8 3 3.1
Eastern Front 83. Fallen Hero of Volokolamsk 4 4 2.8
Eastern Front 109. Infantry Attacks 7 4 2.9
Fall of France 03. Pan, dans la gueule à Jean! 26 8 2.6
Fall of France 06. First Armor Clash 19 7 3.8
Fall of France 07. Race to the Meuse 6 2 4.3
Fall of France 08. Rommel Crosses the Meuse 14 6 3.9
Fall of France 09. The Witch's Cauldron 10 7 3.8
Fall of France 13. Lords of Steel 18 6 3.8
Fall of France 14. A Quiet Village 18 8 3.4
Fall of France 15. Delaying Action 14 8 2.8
Fall of France 17. Piercing the Iron Line 9 2 4.3
Fall of France 18. The Iron Line: South 10 4 4
Fall of France 21. Red Dusk 9 3 3.2
Fall of France 22. Furia Francese! 5 3 3.7
Fall of France 23. Unstoppable Force 8 2 3.8
Fall of France 27. Knightly Combat 12 5 3.8
Fall of France 29. For God, France and Joan of Arc 7 1 3.7
Fall of France 33. Night Sortie 1 0 5
Fall of France 46. The Phoenix 1 0 4
Fall of France 47. Dragon Trap 8 2 3.1
Fall of France 50. Valley of Death 2 0 4
Fall of France 51. Insha'Allah 1 0 2
Hopeless, But Not Serious 13. Tank Battle 1 1 4
Hopeless, But Not Serious 15. Panzers of Spring 1 0 5
March on Leningrad 02. Sol'tsy: The Prelude 5 3 4
March on Leningrad 04. Sol'tsy: Problems at Maloye Utorgosh 6 4 3.4
March on Leningrad 05. Sol'tsy: Red Heat 3 2 4.3
March on Leningrad 06. Mga Station: The Marshal Giveth 2 2 3.3
March on Leningrad 09. Dudergof 1 0 4
March on Leningrad 10. Pulkovo Heights 4 4 4
Panzer Grenadier 02. Infantry Attacks 3 3 2
Panzer Grenadier 11. Katukov Rides Again 4 2 2.8
Panzer Grenadier 13. Marching to Georgia 1 1 4
Panzer Grenadier 18. Katukov's Brigade 2 1 3
Panzer Grenadier 25. Spruce Grove 2 0 3.5
Panzer Grenadier 27. Hammer of the Proletariat 1 0 3
Panzer Grenadier 28. Defense of the Motherland 2 0 3
Panzer Grenadier 35. A Dangerous Situation 1 0 3
Panzer Grenadier 43. The Duel 3 2 3.5
Panzer Grenadier 44. Excuses, Excuses 2 1 1.5
Red Warriors 06. To the Highway! 1 0 4
Red Warriors 08. Molodoi Tud River Blues 2 0 4.5
Red Warriors 09. Luchesa River Valley Blues 1 0 0
Red Warriors 16. Rear Echelon 1 0 3
Red Warriors 17. Nikitinka Station 3 1 4
South Africa's War 08. Ons Is Helsems 2 1 3.5
South Africa's War 09. Sunday of the Dead 2 0 2.5
South Africa's War 17. Night of Confusion 5 2 2.6
Sinister Forces 03. Into the Breach 6 1 3.2
Sinister Forces 09. Caucasian Night 0 0 0
Sinister Forces 13. Partisan Spring 2 1 5
Sinister Forces 14. In the Name of the Soviet People 1 1 3
Tank Battles 12. Austrian Scenario # 6: Tank Battle 1 0 2
Tank Battles 20. Operation MARS #8: To the Highway 1 0 2
Tank Battles 21. Operation MARS # 9: Hell's Fury I 0 0 0
Tank Battles 22. Operation MARS Scenario # 10: Hell's Fury II 0 0 0
Tank Battles 23. Operation MARS Scenario # 11: Hell's Fury III 2 3 3
Tank Battles 26. Operation MARS #14: Shanaurin's Drive III: The Beachhead 1 1 2
Tank Battles 32. Operation MARS #20: Molodoi Tud River Blues III: Tough Ride 0 0 0
Tank Battles 37. Operation MARS #25: Luchesa River Valley Blues II: The Bloody Nose 0 0 0
Tank Battles 45. Operation MARS #33: Still Trying 0 0 0
White Eagles 23. Polish Armor 3 1 3.7
White Eagles 25. Gates of Brest 2 1 3.5
White Eagles 28. Tank Battle 3 1 4
White Eagles 29. Night Action 1 1 4
White Eagles 38. Weekend at Pless 0 0 0
Workers and Peasants 02. Swamp Rats 2 2 4.5
Workers and Peasants 10. Unrealistic Expectations 1 1 4
Workers and Peasants 12. Vilified 3 3 4.5
Workers and Peasants 14. Pogar Bound 1 0 4
Workers and Peasants 16. A Glimpse of the Future 1 1 4
Workers and Peasants 17. Blocking Force 1 1 4

Display Games (19)

PG-HQ Library > Units > PzIIIf
Errors? Omissions? Report them!