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A Little Help
Counter Attack #14
(Defender) North Korea vs United States (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for KWCA014
Total
Side 1 0
Draw 0
Side 2 2
Overall Rating, 2 votes
5
4
3
2
1
4.5
Scenario Rank: --- of 913
Parent Game Counter Attack
Historicity Historical
Date 1950-08-17
Start Time 16:00
Turn Count 18
Visibility Day
Counters 58
Net Morale 1
Net Initiative 1
Maps 1: 115
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 159
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Hill Control
Urban Assault
Conditions
Off-board Artillery
Smoke
Scenario Requirements & Playability
Counter Attack Base Game
Introduction

Determined to move up the slopes again, the Marine command asked the neighboring Army regiment to coordinate their own attack on the Marines’ right. The 24th Infantry Division pounded Cloverleaf Hill with VT-fuzed artillery shells, killing many North Korean troops in their deep but open-topped foxholes. When the 9th Infantry Regiment went forward, the defenders’ fire had notably slackened compared to previous engagements.

Conclusion

After days of bloody failures, the 9th Infantry Regiment occupied Cloverleaf Hill fairly easily; most of its North Korean defenders had been killed or driven off by the murderous artillery barrage. The fall of Cloverleaf Hill unhinged the North Korean position on Obong-ni Ridge, allowing the Marines to work their way around the North Korean left flank while the Army troops on the hill lent supporting fire to the Marine advance.


Display Order of Battle

North Korea Order of Battle
Chosŏn inmin'gun
United States Order of Battle
Army

Display AARs (1)

Korean War: Counter-Attack, scenario #14: A Little Help
Author JayTownsend
Method Solo
Victor United States
Play Date 2017-07-12
Language English
Scenario KWCA014

Korean War: Counter-Attack, scenario #14: A Little Help

First let me state that the Americans had a large shortage on VT Fuze ammo in 1950 but still had large stock piles of the standard artillery shells left over from WWII. But when available the VT Fuze artillery shells/ammo was devastating to opposing enemy forces. Counter-Attack has 3 or 4 scenarios where it is available and used. I noticed in the U.S. Military history books, they mentions especially when it was used in the Korean War engagements, so I was careful to only use this rules when I knew for certain of its use. Sometimes in the beginning of the Korean War, there was a lack of supply of both types of artillery shells but the standard was more ready available by far.

This scenario looked pretty straight forward, to push the North Koreans off the northern hill mass and villages below and the NKPA are already in a reduced state but maybe they can hold on to one or more hill masses to squeak out a victory. The Americans attack with a healthy Army’s 9th Regiment and 78 points of off-board VT Fuze Artillery points. I thought 18 turns might not be enough but the American Infantry and the VT Fuze Artillery destroyed the dug-in North Koreans Infantry. The Americans eliminated 12 steps of North Korean steps, 2 Leaders and 1 Kommissar officer who deserted himself and controlled all the hill mass on HIll 0508 as well as all the villages for the loss of only 1 steps of Infantry. It was a text book assault and an easy American Victory. With that said, I still really enjoyed having and using that kind of fire-power the large amount of VT Artillery I had in this scenario. It was kind of like taking all my frustration out for hundreds of difficult PG assaults over the years and just blowing the defenders away for a change, it was very gratifying!

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