|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
Overall Rating, 0 votes |
|
Scenario Rank:
--- of 914 |
Parent Game |
Voice of the Arabs |
Historicity |
Alt-History |
Date |
1967-06-04 |
Start Time |
07:00 |
Turn Count |
30 |
Visibility |
Day |
Counters |
382 |
Net Morale |
0 |
Net Initiative |
1 |
Maps |
8: 64, 65, 66, 67, 68, 69, 70, 71 |
Layout Dimensions |
112 x 86 cm 44 x 34 in |
Play Bounty |
353 |
AAR Bounty |
227 |
Total Plays |
0 |
Total AARs |
0 |
Introduction
|
The Egyptian "Sword of the Sinai,"
the 4th Armored Division, sliced
through Israeli attempts to stop its
inexorable advance. The well-coordinated
Arab high command brought
Jordanian armor and infantry to mee
them. That left the Israeli 31st "Pillar of Fire" Armored
Division caught between hammer and anvil.
|
Conclusion
|
Caught between the Egyptians and Jordanians, the Israelis
forced them apart for some hours but without air support
they could not prevent their eventual junction. Israel had
been cut in half, with more defeats to come. The Voice of
the Arabs exulted.
In the actual Six-Day War, the Voice
did exult; nothing else about this scenario is true, though.
|
Additional Notes
|
Use Syrian leaders as well as Jordanians and Egyptians;
these are treated as Jordanian or Egyptian (depending on
where they set up-they cannot change nationality later)
for all game purposes.
Use the blue Israeli pieces from IDF: Israel Defense
Forces for one of the two Israeli brigades and white pieces
for the other (don't mix the pieces).
Jordanian and Egyptian units may not combine fire
with units of the other nationality. Jordanian and Egyptian
leaders may not assist units and leaders of the other
nationality. Only Jordanian leaders may spot for Jordanian
off-board artillery, and only Egyptian leaders may spot for
Egyptian off-board artillery. Leaders of either nationality
may spot for fast-mover aircraft.
|