Fall of Empires
AP Series | Infantry Attacks |
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Designer | Bennighof |
Game Type | Standalone |
Format | Boxed |
Release Date | 2021-03 |
Availability | In Print |
Scenarios | 40 |
Counters | 517 |
Counter Type | Die-cut |
Maps | 6 |
Overall Rating, 12 votes |
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3.5
|
Standalone Rank: 20 of 39 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 5% | Played by 2% | AAR'd by 1% | Medaled by 0% |
Rank | 115th of 168 | 118th of 156 | 125th of 153 | TBD |
Total | |
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Side 1 | 7 |
Draw | 0 |
Side 2 | 6 |
In the late summer of 1914, the German General Staff informed their Austro-Hungarian allies that they would stand on the defensive against their common Russian enemy. Undeterred by this reality, the Austrians pushed forward with their plans to attack. After initial successes, the outnumbered Austro-Hungarian forces fell back with severe losses. Fall of Empires is a stand-alone game in the Infantry Attacks series, our World War One equivalent to the long-running Panzer Grenadier series. Units are companies and squadrons, and the forty scenarios represent actions from the opening battles of 1914 on the Eastern Front between the Russian and Austro-Hungarian armies. |
1 Errata Item | |
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Scen 40 |
The Russian Morale, Initiative and Artillery are missing. They should be: Initiative: 3 Morale: 7/6 Artillery: none (rerathbun
on 2021 May 17)
|
Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Russian Empire |
100%
|
Russian Empire |
Austro-Hungarian Empire |
100%
|
Austro-Hungarian Empire |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
88%
|
Inflict Enemy Casualties |
Urban Assault |
65%
|
Urban Assault |
Road Control |
58%
|
Road Control |
Meeting Engagement |
18%
|
Meeting Engagement |
Hill Control |
15%
|
Hill Control |
River Control |
15%
|
River Control |
Delaying Action |
13%
|
Delaying Action |
Surprise Attack |
13%
|
Surprise Attack |
Rural Assault |
10%
|
Rural Assault |
Exit the Battle Area |
10%
|
Exit the Battle Area |
River Crossing |
10%
|
River Crossing |
Rear Guard |
8%
|
Rear Guard |
Breakout |
5%
|
Breakout |
Rescue |
3%
|
Rescue |
Bridge Control |
3%
|
Bridge Control |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Reinforcements |
18%
|
Reinforcements |
Terrain Mods |
13%
|
Terrain Mods |
Off-board Artillery |
10%
|
Off-board Artillery |