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Jungle Fighting #2 - Koli Point: Gavaga Creek
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The Footbridge at Mouzaive
Swallows of Death #15
(Attacker) Germany vs France (Defender)
Morocco (Defender)
Formations Involved
France 2e Régiment de Spahis Marocains
France 55e Division d'Infanterie
France 5e Division Légère de Cavalerie
France 64e Groupe de Reconnaissance de Division d'Infanterie
Germany 1st Panzer Division
Display
Balance:



Overall balance chart for SwlD015
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Swallows of Death
Historicity Historical
Date 1940-05-11
Start Time 22:45
Turn Count 10
Visibility Night
Counters 35
Net Morale 0
Net Initiative 0
Maps 1: 29
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 157
AAR Bounty 166
Total Plays 1
Total AARs 1
Battle Types
Bridge Control
Inflict Enemy Casualties
Conditions
Reinforcements
Terrain Mods
Scenario Requirements & Playability
Fall of France 2 Maps + Counters
Swallows of Death Base Game
Introduction

Without having contacted any Germans, the 3rd Spahis Brigade was ordered to fall back to the Semois River from its forward positions in the southern Belgian Ardennes. There, the brigade would realign with the 5th DLC to its right. On the other side of the river, the 1st Panzer Division had successfully traced its way through a series of Belgian demolitions and roadblocks. The Germans fought through solid resistance from the Belgian Chasseurs Ardennais and the French mechanized cavalry, reaching Bouillon in the evening. Withdrawing before the German advance, horsemen of the 2nd Moroccan Spahis Regiment attempted a nighttime crossing of the Semois over a footbridge at Mouzaive.

Conclusion

The Spahis came under fire from Germans already holding the south bank of the Semois when they reached Mouzaive. A lone Spahi bearing a light machine gun dashed across the bridge and became a one-man bridgehead. The rest of his squadron made it across under his covering fire, with the loss of just five men. After that narrow escape, the Spahis pulled back to Sugny and did not try to return and drive off the Germans or blow up the bridge. The Spahis would pull back to the Meuse River and try to stop the Germans there.

Additional Notes

Swallows of Death may be played with the 1st edition pieces and maps from 1940: Fall of France.

When a French piece in the order of battle was apparently Moroccan and was in the Division Marocaine set, that piece was used in the order of battle list. Substitute equivalent French Army pieces Moroccan pieces when the Moroccan piece is unavailable.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Armored Cars: These are Combat Units. They are motorized instead of mechanized. All have their own armored car leaders, who can only activate armored cars (6.85). Do not provide the +1 Assault bonus (ACC).
  • Reconnaissance Vehicle: 8.23 Special Spotting Powers Both foot and vehicle mounted recce units (1.2) possess two special spotting abilities. The first ability is that they can spot enemy in limiting terrain at one hex further than the TEC specifies for other units and leaders. For example, an enemy unit in town can normally be spotted at three hexes or less, but a recce unit can spot them at four hexes.Their second ability is that they can place a Spotted marker on any one enemy unit they can spot per turn, just as if the enemy unit had "blown its cover" by firing. Such Spotted markers are removed as described earlier.

Display Order of Battle

France Order of Battle
Armée de Terre
  • Motorized
  • Towed
Moroccan Ground Forces
Germany Order of Battle
Heer
  • Foot

Display Errata (1)

1 Errata Item
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)

Display AARs (1)

Swallows of Death #15 - The Footbridge at Mouzaive
Author Juiceman
Method Solo
Victor Germany
Play Date 2023-10-01
Language English
Scenario SwlD015

Short 10 turn scenario, the Germans quickly overran the Spahis roadblock with good dice rolls on the German part and once established they handled the rest of the French forces for a minor victory.

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