Panzer Grenadier Battles on May 20th:
Division Marocaine #4 - 1940: Fall of France Scenario 32: A Bridgehead Too Far Parachutes Over Crete #14 - Mournies
Fall of France 1 #32 - A Bridgehead Too Far Parachutes Over Crete #15 - Engineer Drop
Fall of France 2 #35 - Moroccans at the Bridge Parachutes Over Crete #16 - Late Effort
Heraklion #3 - Cretan Fury Parachutes Over Crete #17 - Engineer Breakout
Parachutes Over Crete #1 - Hill 107 Parachutes Over Crete #30 - East of the Airfield
Parachutes Over Crete #2 - By the Tavronitis Parachutes Over Crete #31 - Ready and Waiting
Parachutes Over Crete #3 - The Assault Regiment's Assault Parachutes Over Crete #32 - Second Parachute Regiment
Parachutes Over Crete #4 - A Pitiful Response Parachutes Over Crete #33 - Police Academy
Parachutes Over Crete #5 - Hostile Reception Road to Dunkirk #10 - Piper to the End
Parachutes Over Crete #10 - Agia Road to Dunkirk #11 - The Station Rifles
Parachutes Over Crete #11 - Drifters Swallows of Death #9 - Bridgehead on the Escaut
Parachutes Over Crete #12 - Pink Hill Swallows of Death #24 - The Locquignol Clearing
Parachutes Over Crete #13 - Ayia Prison Swallows of Death #25 - Out of the Mormal Forest

PG-HQ Competitive Ladder

Welcome to Panzer Grenadier Headquarter's competitive ladder! As always, we aim to encourage more play of Panzer Grenadier. Join us below, fire up Vassal, and roll some virtual dice today!

Please log in or create your free PG-HQ account and then come back to join the ladder!

The Ladder

Rank Player Challenge Overall
Record
Status Defending Against Last Movement Joined
1 plloyd1010 1-1 Idle +1 on 2023-09-09 2023-02-19
2 Shad 1-1 Waiting x 2 goosebrown, Ken P -1 on 2023-09-09 2023-02-19
3 goosebrown 0-0 Waiting x 2 Ken P -1 on 2023-03-07 2023-02-19
4 Ken P 0-0 Waiting x 2 new player 2024-12-15

Ladder Basic Rules

  1. You can only challenge up to two ranks above your own.
  2. Once you register your scenario, PG-HQ will automatically monitor incoming shared plays for that scenario with you and your opponent and will update the ladder accordingly once it detects a matching play record.
  3. Winning a challenge moves you to your opponent's rank, and they and everyone below them slide down one.
  4. Winning a defense results in no movement by either player.
  5. Draws result in no movement by either player.
  6. If you were challenged and lose, you may call for a rematch of the same scenario. Please switch sides for the second battle. The original challenger must accept these terms or forfeit automatically.
  7. If real world conflicts prevent the timely conclusion of your match, you are encouraged to forfeit to avoid clogging ladder progress for others. You can always have a rematch in the future.
  8. New players start at the bottom.
  9. Players are expected to make every possible effort to get along, this is all only for fun.
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