Panzer Grenadier Battles on October 24th:
Afrika 1944 #22 - PAKfront Leyte '44 #12 - Flying Wedge
Fronte Russo #9 - Potemkin Village Leyte '44 #13 - Failure at Buri Airfield
Red & White #28 - Bastion
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Death Valley
Saipan 2 #30
(Defender) Japan vs United States (Attacker)
Formations Involved
Japan 118th Infantry Regiment
Japan 136th Infantry Regiment
United States 106th Infantry Regiment
Display
Balance:



Overall balance chart for Sap2030
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 1093
Parent Game Saipan 2
Historicity Historical
Date 1944-06-26
Start Time 08:00
Turn Count 28
Visibility Day
Counters 44
Net Morale 0
Net Initiative 1
Maps 2: 82, 83
Layout Dimensions 86 x 28 cm
34 x 11 in
Play Bounty 172
AAR Bounty 168
Total Plays 1
Total AARs 1
Duplicates Saip028
Battle Types
Hill Control
Inflict Enemy Casualties
Entrenchment Control
Conditions
Entrenchments
Off-board Artillery
Scenario Requirements & Playability
Saipan 2 Base Game
Introduction

The new temporary division commander, Sandy Jarman, also saw the futility of a frontal assault up Death Valley, but knew that he hadn’t been appointed just to confirm Ralph Smith’s opinion. He decided to put the weight of the assault on one wing, pressed up close to the ridgeline bordering the valley. This would at least give a little shelter from the storm of automatic weapons fire. Or so he hoped.

Conclusion

The advance came to a halt under heavy Japanese fire, and the Americans brought up their heavy machine gun platoons to lay down intense covering fire. That allowed the infantry to resume their advance, only to be cut down by still more enemy machine guns. Ogawa’s regiment had taken heavy losses, but he’d been sent the remnants of the 118th Infantry Regiment, whose transport had been torpedoed on its way to Saipan. Ogawa used these men to refill his own ranks, and assure that his heavy weapons remained in action.


Display Order of Battle

Japan Order of Battle
Imperial Japanese Army
  • Towed
United States Order of Battle
Army

Display AARs (1)

Saipan 2nd Edition, scenario #30: Death Valley
Author JayTownsend
Method Solo
Victor United States
Play Date 2026-09-06
Language English
Scenario Sap2030

Saipan 2nd Edition, scenario #30: Death Valley

In this one, I should have used my experience from previous scenarios where the Japanese setup their entrenchments supportive of each other but I didn’t, thinking I could spread-out the American Army units. This turned out to be a mistake in the end. It was certainly a Death Valley as the casualties were high for the unit count. The Americans protected the valuable FLM unit for assaults and assaulted enemy entrenchments and dug-in units with three units plus leaders as must as they could. American off-map artillery was helpful at the right times.

In the end the Americans achieved all three victory objectives for a major victory and did much better than last time I played this scenario, as the Japanese needed a better defensive setup and better luck on the dice as well.

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